Hype: Brembo Producing CCM-R Carbon Ceramic Brake Dics And Pads For Nissan GT-R

Posted on 01.30.15 | Andrew Beckford No Comments

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When it comes to brakes, its hard to get better than Brembo.  The Italian company has produced top notch stoppers for decades and can be found on everything from purpose built race cars to high performance road cars.   They also produce some of the best carbon ceramic brakes in the world and have provided said brakes for motorsport applications such as Formula 1 and Indy Car.  Their line of CCM and CCM-R carbon ceramic brakes have been the staple of road and race cars for a while and now the Brembo CCM-R carbon ceramic brake discs and pads will be available as original equipment for the Nissan GT-R.  The brake discs (pictured above) will save 25lbs on the GT-R’s front axle and 31lbs in the rear.  Granted, they likely won’t be a cheap option but for this kind of stopping power and over 50lbs of saved weight its probably well worth the extra coin.

brembo_nissan-gt-r_ccm-r_comp RIT

[Source: Brembo]

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Hype Collab: HPI Racing x Fatlace Subaru BRZ “RS4 Sport 3 Drift” Radio Controlled Car (Preview)

Posted on 01.28.15 | Andrew Beckford No Comments

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Great news for RC drift fans out there.  HPI Racing has collaborated with Fatlace on a new Subaru BRZ RC drift car based on their upcoming “RS4 Sport 3 Drift” chassis.  The livery on the 1:10 scale RC BRZ was designed by Fatlace and also features miniature versions of Dai Yoshihara’s signature “Champion” wheels wrapped in mini Falken RT615K T-drift tires.  Inside, the chassis features an enclosed all wheel drive system, oil filled shocks, double wishbone suspension, sealed metal gear diffrentials, a Firebolt 15 turn HPI electric motor and more.

Fatlace_HPIRacing_BRZ_RC_Car Fatlace_HPIRacing_BRZ_RC_Car_2 Fatlace_HPIRacing_BRZ_RC_Car_3

Currently, pricing is not known yet but according to Fatlace, the car is “estimated with a May delivery date”.  Sadly, that means RC drift fans won’t be able to get their hands on this car before the first round of Formula Drift this season but they might possibly be able to pick it up before Round 2.  Stay tuned for more info as its released. For larger pictures just click on any of the thumbnails above.

[Source: Fatlace.com]

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Gaming Hype: Forza Motorsport 6 Goes Behind The Scenes Of The New Ford GT’s Development

Posted on 01.26.15 | Andrew Beckford No Comments

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The North American International Auto Show (NAIAS) just ended and by now I think it is safe to say that the new Ford GT easily stole the show with its striking looks and the debut of its new “Ecoboost” V6 engine.  Further increasing its momentum was the announcement that Forza Motorsport 6 was coming and that the new Ford GT would be the cover car.  Today, thanks to Forza, we get to see a behind the scenes look at how the new Ford GT was created and some insight into the design choices made by the Ford team.  Its a pretty awesome way to spend five and a half minutes!  Check it out below.

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Gaming Hype: “90s Arcade Racer” Instantly Takes Me Back To High School (Video)

Posted on 01.23.15 | Andrew Beckford No Comments

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While the game “Drift Stage” is attempting to bring back memories of racing games from the 80s, the new “90s Arcade Racer” from Nicalis is looking to inspire memories from the…well 90s.  With heavy inspiration from the SEGA arcade racing games from the 90s like Daytona USA, SEGA Super GT, SEGA Rally and others.  With a bright colors and elaborate flourishing backgrounds to expansive tracks, visuals of this game instantly takes me back to my high school days, dumping quarters into the latest SEGA racing game after school before heading home.

To get a taste of what I mean, watch the gameplay footage below which debuted today at PAX South.  I am not sure when this game will be released or for what platforms but I will do some digging and get back to you!  Stay tuned!

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Hype: Liberty Walk Previews Widebody Lamborghini Huracan

Posted on 01.23.15 | Andrew Beckford No Comments

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One of the reasons why I love Liberty Walk is that they have absolutely no qualms about taking a six figure supercar and hacking it up mercilessly to equip on of their artisan body kits on it.  It just so happens that more often than not their body kits actually look pretty good.  In fact, Liberty Walk is so popular that every car at SEMA this year that wasn’t equipped with a Rocket Bunny or RWB kit had a Liberty Walk kit on it.  It looks like Liberty Walk’s next conquest is the brand new Lamborghini Huracan as they have released a few CGI teaser images.

I think it actually looks pretty good.  In fact I think the Liberty Walk treatment looks better on the Huracan than it does on the Aventador or the Ferrari 458 Italia.  Liberty Walk has not announced a release date yet but you can currently pre-order the kit via their Japanese site right now.  Pricing has not been announced for the kit either but I think the bigger question is who out there will have the stones to cut up their brand new Huracan to bolt on this kit?

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What do you think of the Liberty Walk Lamborghini Huracan? Click on the thumbnails for bigger pictures and feel free to give us your opinion in the comments or on Twitter at @MotorworldHype

[Source: Liberty Walk Japan]

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Hype: Two-Toned Show Car Inspired Scion tC Release Series 9.0 Hits Dealers Today (With Video)

Posted on 01.20.15 | Andrew Beckford No Comments

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Do you like the Scion tC? Do you also like the colors black and orange together?  Well my friend you are in luck!  The two-toned Scion tC Release Series 9.0 is now available at dealerships nationwide.  The tC Release Series 9.0 (AKA RS9) is based (well pretty is) on a concept built by Cartel Customs which was shown off at SEMA last year.  Scion has taken that concept and gone full-on, offering the package pretty much exactly as it was created with the black and orange theme through out.  The interior carries on the theme with color matched stitching, door panel pieces, and finished off with orange seatbelts.

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Performance wise the tC RS9 remains mostly stock with the exception of TRD lowering springs (which are also orange) and a TRD center exit exhaust.  The tC RS9 can be had with an automatic transmission with paddle shifters or a traditional six-speed manual.  Only 2000 tC RS9’s are available so if you want one, now is the time to go to the dealership.  The automatic has an MSRP of $24,340 while the manual comes in at $23,190.  Another $770 is thrown in for “processing and handling.”  Basically most potential buyers should be looking to spend around $25-$26k for this little orange bang which isn’t a bad price for the exclusivity.

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For HD resolution pictures just click on any of the thumbnails.  You can also watch the walk around video and read the official press release below.

Press Release:

Dual Threat: Two-Tone Scion tC Release Series 9.0 Available Now

Distinctive tC Brings Together “Show Car” and Bold Driving

TORRANCE, Calif., (Jan. 20, 2015) – Double trouble has arrived in Scion dealerships. Scion paired up with Jeremy Lookofsky of Cartel Customs on the two-toned Scion tC Release Series 9.0. The new model combines style and substance and is based on a concept car developed for custom car shows.

A new walk-around video shows off the limited-edition color combination of magma orange and sleek black carried through both the vehicle’s custom exterior and interior. Even the front badge shows duality: the familiar Scion logo blacked out for the first time. Just 2,000 of these models have arrived in dealerships around the country, ready for purchase.

The Release Series 9.0 vehicles target drivers who feel at home both on the show floor and the open road. The unique exterior features a center exhaust, Cartel Customs-designed aero kit and eye-catching alloy wheels and matching caps. Inside, it’s all about the exotic orange: from the custom stitching and front seat belts to pops of painted details.

“There won’t be a way to miss the Scion tC Release Series 9.0 now that it has arrived in dealerships,” said Scion Vice President Doug Murtha. “This two-toned tC lets Scion fans have an everyday driver that looks like it’s straight out of a car show…because it is!”

The series vehicles come with either six-speed manual transmission or a six-speed automatic transmission with paddle shifters and Dynamic Rev Management® technology. The manufacturer’s suggested retail price (MSRP) is $23,190 for the manual transmission and $24,340 for the automatic transmission, excluding the delivery, processing and handling (DPH) fee of $770.

For more information about the tC Release Series 9.0, visit http://www.scion.com/cars/release_series/tCRS9/.

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Gaming Hype: What We Want To See In Forza Motorsport 6

Posted on 01.15.15 | Andrew Beckford No Comments

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Just a few days ago we learned that Forza Motorsport 6 is coming and that the new Ford GT supercar will grace the cover.  Although, that is about all we know and I suspect the world won’t learn more about Forza Motorsport 6 until E3 this year.  Which is kind of crazy because it feels like just yesterday when Forza Motorsport 5 came out and I still play Forza 5 quite often because its awesome.  However, its not perfect.  It has its flaws and issues here and there so I’d like to list off some things that I would like to see in Forza Motorsport 6.  Some of these things are just improvements over what was done in Forza 5 and other items may be things that have yet to be done in the Forza Motorsport series.  Ready? Here we go!

Revise the menu system

As much as I like Forza Motorsport 5, one point of frustration for me is their menu layout.  Most of the menu isn’t that bad just a bit cumbersome but the part that annoys me the most is the menu for buying cars.  For some reason they went from organizing the cars by OEM in alphabetical order to organizing the cars in alphabetical order.  In case you have yet to play the latest Forza games and don’t know what I am talking about; it means whenever a player goes to the car buying menu and wants to pick out a car they will start at say an Audi A3 and if they want to just buy a Nissan GT-R they have to scroll right through EVERY CAR that each OEM between Audi and Nissan has in the game before they reach the car they actually want.  Its really annoying.  There are filters but in my experience they are only a minor help as “manufacturer” isn’t a filter option that is available.

They have done the same thing in Forza Horizon 2 but I let it slide in my review because the car list is not as extensive.  So while they’re at it I’d like them to fix this for Forza Horizon 3 as well!

Add night racing and weather

This is something Forza fans have been asking for since Forza Motorsport 3.  They eventually got it but in the Horizon series and not in Forza Motorsport.  The rumor is that Turn 10 Studios very much wanted to include night racing and weather in Forza Motorsport 5 but since FM5 was slated to be a launch title for the Xbox One the team just didn’t have the time to include it.  However, the Xbox One is going on two years old now and I imagine that Turn 10 went to work on Forza 6 not too soon after Forza 5 was released so I am hoping and slightly expecting that they have had the time and space they needed to include weather effects in the next Forza game.  Personally I would be fine even if the weather wasn’t “dynamic” but just an option that players can turn on and off before a race.

Add timed/endurance racing

With world famous races like the 24 hours of Le Mans, Rolex 24 Hours, 12 hours of Sebring, and the glamorously prestigious 24 hours of LeMons its kind of surprising that there was not any timed endurance racing in Forza Motorsport 5.  I think it would be a really cool option for multiplayer racing.  Imagine getting your Forza club together and organizing a 2, 4, 6, or 8 hour endurance race?  It may be a tricky thing for Turn 10 to  do but if they could include it I think it would be incredibly cool.

More cars from more racing disciplines

Forza Motorsport 5 saw the inclusion of open wheel cars for the first time in the Forza series and that was awesome but I’d like to see that idea go even further in Forza Motorsport 6.  I want to see lots of WRC rally cars, rallycross cars, Grand-Am style Daytona Prototype cars, Japanese Super GT cars, and proper drift cars.  I am aware that there are Formula Drift and D1 cars in the Forza games now but those are mostly custom liveries and tunes made by the community.  I’d very much like to see Turn 10 create some of those cars in studio and include them out of the box or as part of a DLC car pack.  I would also like to see more liveries for the Indy Cars.

Add more wheels and body kits

This is something that has been lacking since Forza Motorsport 4.  The wheel and body kit options in the last two games are lacking and what is included is starting to become out of date.  One of the best things about the early Forza games was the level of exterior customization that could be achieved and the ability to add real body kits to a particular build.  I understand that there are many cars out there that just don’t have any body kits available for that specific application.  Yet, the default body kit of a front splitter and rear bi-plane wing are starting to get a bit tired.  If Turn 10 cannot incorporate more real body kits then I’d like to see more “default” body kit styles from them.  For example, a way to make any car into a widebody.  Their wheel catalog is also in severe need of an update.  More wheel options are always good!

Last but not least: Figure out how to end this silly kerfuffle with EA and Porsche!

RUF is cool but we want Porsche!  Now, it isn’t like Turn 10 has been ignoring this issue.  Hardly.  However, I think its about time to push a little harder to settle this issue with Porsche licensing.  As of now EA has switched their Need For Speed series to an “every other year” schedule with mobile games inbetween.  As such, its likely that the Porsche license isn’t as important to them now as it was back when they pushed Porsche as a main feature of their games.  If there was ever a time when EA may be willing to loosen their grip on the Porsche brand, it is probably now.  Hopefully Turn 10 Studios has a hard charging negotiator at the table with both EA and Porsche right now to work something out.  I would not hold my breath for this one but my fingers remain crossed.

Well, there you have it.  That’s my list for what I’d like to see in Forza Motorsport 6.  Do you disagree with anything on my wishlist.  Is there something you want to see that I may have left out? Let me know in the comments or tweet it to us at @MotorworldHype

If any more Forza Motorsport 6 news comes out we will do our best to keep you updated!

 

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Hype: Audi May Provide Their Dealers With Virtual Reality Headsets …Because Future

Posted on 01.15.15 | Andrew Beckford No Comments

Audi VR experience

The car buying experience has changed a lot since the early days.  We have come a long way from Henry Ford’s famous quote “The customer can have any color they want, as long as its black”.  Now, there are hundreds of options available for new cars and buyers can get a look at what they look like through an online configurator.  However, even an online configurator is starting to feel a bit dated.  Really, configuring a car online is basically just a webpage widget that can photoshop a byer’s options in to an image of the car in question on the fly.  Audi is experimenting with a way to make the customization experience deeper through the use of virtual reality.

Essentially buyers will be able to put on a VR headset (and headphones) and virtually move around a car that is optioned out to their spec.  They can even “sit” in the car with the leather and infotainment they chose and look all around the interior thanks to the help of a head-tracking camera.  Options can also be instantaneously changed out and called up so the buyer can check out different combinations.  A full audio experience will be integrated as well so that users can hear everything from the doors closing to how a particular car’s sound system, well, sounds…

If you’re having trouble envisioning what this experience would be like, imagine using Forzavista mode from Forza Motorsport but while wearing an Oculus Rift VR headset.  In fact, Audi mentions that if this tech experience aids in sales they may look into pushing this into the home rather than buyers only being able to partake in the experience at dealerships.  I imagine that when tech like the Oculus Rift, Samsung Gear VR, and other consumer level VR headseats are more common, these experiences from Audi will simply be downloadable.

If you think Audi’s use of this tech is in the distant future guess again.  They are actually experimenting with it now in their booth at the Detroit Auto Show and Audi hopes to have the first dealerships equipped with their VR tech by the end of this year. For a closer look click the thumbnails below.

Audi VR experience: das Autohaus im Aktenkoffer Audi VR experience: das Autohaus im Aktenkoffer

Now, if only there was some kind of breathing apparatus so that they could add the new cars smell…

Press Release:

Audi VR experience: the dealership in a briefcase

  • Innovative virtual reality headset extends advisory service at Audi dealers
  • Sales chief Luca de Meo: “Further proof of Audi’s pioneering role in sphere of digitization”
  • First Audi dealerships to introduce new sales tool by end of 2015
 The Audi VR experience gives customers the opportunity to configure their preferred car at the dealership through virtual reality headsets and experience it in a unprecedentedly realistic way. The headset showcases the entire model portfolio of the four rings, including all possible equipment combinations. Audi has become the first automotive manufacturer to develop a dedicated retail software solution for virtual reality headsets.

Audi is taking the next big step in integrating digital technologies into automotive retail: The Audi VR experience gives customers the opportunity to configure their preferred car at the dealership through virtual reality headsets and experience it in a unprecedentedly realistic way. The headset showcases the entire model portfolio of the four rings, including all possible equipment combinations. Audi has become the first automotive manufacturer to develop a dedicated retail software solution for virtual reality headsets.

Luca de Meo, Member of the Board of Management for Sales and Marketing at AUDI AG, presented the Audi VR experience this week on the sidelines of the North American International Auto Show in Detroit: “Hand in hand with our dealers, we are bringing digital innovations into the dealership in order to improve convenience and to provide even better advice. With the Audi VR experience, we are once again demonstrating the pioneering role of the four rings in this area.”

With the innovative technology, customers and prospective buyers experience the virtual Audi world on a new level – in three dimensions, with all sound effects, and almost life‑like. They can virtually take a seat behind the wheel of their individually configured dream car or take a look in the trunk. A camera tracks the movements of the user’s head and the system adapts the image displayed accordingly. The full spectrum of the Audi model range, with respective customization options, can be called up: colors, leathers, inlays as well as infotainment systems. The dealer is thus able to demonstrate the diversity of the Audi portfolio in a very convenient way and to provide individual advice to the visitor.

Audi will bring the new sales tool to first dealers by the end of this year – with particular focus on dynamic growth markets where high sales increase for AUDI AG is being accompanied by expansion of the dealer capacity. In future, it will also be possible to provide the Audi VR experience away from the dealership as a mobile solution – while visiting the customer at home, for example.

Thanks to their large field of view and the performant positional and movement tracking, Virtual Reality headsets offer excellent immersion – the observer feels fully integrated into the scene presented. In use at the Audi dealer, VR headsets obtain the extremely detailed data records for the vehicle models from a high‑performance computer that assures superior image reproduction. The Audi VR experience is also equipped with high-end headphones by Bang & Olufsen. They transmit the full range of acoustic information, from the sound of the doors closing to the 14‑channel sound of the Advanced Sound System in the Audi A8 and the conversation with the customer consultant.

AUDI AG has already been pioneering the use of virtual reality in automotive sales since 2012, blending digital innovation with the strengths and services of the physical dealership: Audi City, the cyberstore with a real presence, displays the brand’s automobiles on ceiling‑height digital powerwalls on a very life‑like 1:1 scale. There, visitors are able to configure their individual dream car step by step.

Occupying only little space and offering exclusive services, Audi City complements the brand’s sales networks in prominent downtown locations of major international cities. This year, Moscow will be joining London, Beijing and Berlin as the next Audi City location. In addition, AUDI AG has refined technological components of the digital showroom for use at classic dealerships. In 2014, technical modules from Audi City went into use at the first 16 European pilot dealers. The digitization of around 200 more locations worldwide is planned this year.

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Gaming Hype: Drift Stage Reaches $30,000 Kickstarter Goal In Just 4 Days

Posted on 01.14.15 | Andrew Beckford No Comments

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It was just last week that I told you that the indie game Drift Stage launched a Kickstarter campaign with a $30k goal.  Well, in just 4 days not only did they reach that goal but they have surpassed it by an extra $7,467! As of the writing of this post the campaign has reached $37,467 from 1,601 backers.  All this and the campaign still has 24 days to go!  There is a realistic chance that the team at Super Systems Softworks may double or even triple their original kickstarter goal.  My personal hope is that they end up with enough cash to port Drift Stage to platforms like Xbox One, PS4, and Vita via digital distribution (Xbox Live Arcade, Playstation Network, etc).

Although there has been no specific mention of that or mention of any stretch goals on the Drift Stage kickstarter page.  The lack of stretch goals seems to suggest the 3 man team was definitely not expecting this kind of support.  Hopefully now that they know that there is a definite demand for this game they will make adjustments to their plans so that more people can easily get their hands on it.

I have played the demo and I have to say that I was pretty impressed.  The game’s physics instantly reminded me of games like ridge racer 4 and outrun but with a little more control.  Its not perfect but for an early build demo it was definitely very close to a good sweet spot.

For more info on the game visit DriftStageGame.com or visit the Drift Stage kickstarter page at the source link below.

[Source: Drift Stage Kickstarter]

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Gaming Hype: Forza Motorsport 6 Announced! New Ford GT To Grace Cover.

Posted on 01.12.15 | Andrew Beckford No Comments

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Just moments ago Turn 10 Studios announced that Forza Motorsport 6 is on its way to Xbox One and that the new Ford GT (which just debuted at NAIAS 2015) will be the official cover car!  It seems like just yesterday Forza Motorsport 5 launched with the Xbox One and now Turn 10 Studios is already talking about the next!  Nothing else has been announced other than the fact that the game is in fact coming and that the new Ford GT will be on the cover.  Oh, one more thing Turn 10 Studios mentioned that for the first time in the series players will be able to see/virtually drive cars in the game before they make their real life debuts.  Which half-way states that its likely we will see Forza Motorsport 6 in stores before the Ford GT hits dealerships.

This also means it is very likely that the world will get its first look at Forza Motorsport 6 at E3 this year!  Hopefully, we will get a chance to preview it!  For now you can click the thumbnail below for the official box art and you can read the official press release down there as well.

2D Boxshot Wizard v1.1

Press Release

Microsoft and Ford Unveil Ford GT as the Cover Car for “Forza Motorsport 6” Debuting Exclusively on Xbox One

Ford’s new line of performance vehicles will star in Microsoft’s newest and most advanced racing game

DETROITJan. 12, 2015 – Microsoft, Turn 10 Studios and Ford unveiled their new collaboration today at the North American International Auto Show, announcing the all-new Ford GT ultra-high performance supercar as the featured cover car in the next iteration of the acclaimed racing simulation franchise for Xbox, “Forza Motorsport 6,” launching exclusively on Xbox One.

The GT serves as a technology showcase for Ford with its ultra-efficient EcoBoost engine performance, advanced aerodynamics and lightweight carbon fiber construction. It begins arriving in dealerships in select markets globally late next year.

In addition, the companies revealed that Ford’s performance vehicle line-up will appear in “Forza Motorsport 6”. This includes the GT, Shelby® GT350 Mustang and F-150 Raptor debuted by Ford earlier today at the auto show. As “First in Forza” vehicles, global fans will have the opportunity to virtually experience the cars when they debut in “Forza Motorsport 6,” available exclusively for Xbox One.

“It is an honor to share this historic moment with Ford and celebrate the legacy of the GT by making it the featured cover car of ‘Forza Motorsport 6,’” said Phil Spencer, Head of Xbox. “We’re thrilled to have the unique opportunity to announce ‘Forza Motorsport 6’ the day the car debuts – on one of the biggest stages in the automotive industry, and we can’t wait to share more details on the game later this year.”

“Forza Motorsport,” developed exclusively for Xbox, is the highest-rated racing series of the past decade, according to Metacritic. Developed by Microsoft’s Turn 10 Studios, the series combines the industry’s leading next-gen graphics and simulation engines and has become the most played next generation racing simulation on Xbox One.

“The Ford GT is the ultimate execution of an enthusiast supercar, delivering ultra-efficient EcoBoost performance, driver-centric technology and lightweight carbon fiber construction,” said Raj Nair, Ford group vice president, Global Product Development. “Working with Microsoft and Turn 10 Studios allows us to share our all-new GT supercar with an unprecedented global audience, giving fans an opportunity to virtually experience the beauty, thrill and innovation of Ford’s performance line-up.”

A pioneer of the global automotive industry, Ford is a leader in innovation. GT showcases material and technology innovations to help better serve drivers, such as active aerodynamics, lightweighting with a carbon-fiber passenger cell and carbon-ceramic brake discs and a next-generation EcoBoost engine that produces more than 600 horsepower.

“Just as Ford has pushed the boundaries of car technology in GT, ‘Forza Motorsport 6’ will embrace that spirit of innovation as our most technically advanced racing simulation to date, offering a fun and realistic automotive experience for both car lovers and gamers,” said Dan Greenawalt, creative director at Turn 10 Studios. “We’re excited to unveil gameplay at E3 in June.”

More details on “Forza Motorsport 6” and Ford GT news can be found at news.xbox.com and media.ford.com, respectively. Media assets for “Forza Motorsport 6” can be found at news.xbox.com/media.

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