As I suspected from the teaser video a while back, today at a special event celebrating the franchise’s 15th anniversary at Silverstone circuit in the UK Sony and Polyphony Digital announced that Gran Turismo 6 is coming this year (holiday) and it is coming to the Playstation 3. While that might be odd considering that Sony recently announced that Playstation 4 was also coming this holiday, it makes sense if you consider that Gran Turismo 6 was probably very far along the development process by the time most of us were taking the shrink wrap off our copies of GT5.
Does this mean there isn’t a Gran Turismo coming for Playstation 4? Hardly, while nothing has been announced I am sure the crew at Polyphony are already hard at work on GT7. But that’s a story for another time. Lets get into GT6 shall we?
First off all the cars and tracks from GT5 will be in GT6 including several new additions which brings the total car count to 1200 when the game is released and additional cars to be added via DLC and customization via aero parts and wheels will be available for “almost” all cars. In fact Sony claims “several thousand” aero parts will be available and that GT6 will have more levels of customization than any of the previous titles.
Beyond the new cars, new locations will be added including Silverstone Circuit as well as 6 other new tracks making for 33 tracks total with 71 layouts. If that isn’t enough, more tracks are promised in the future with DLC and the track editor has been improved so players can create the circuit of their dreams.
When it comes to gameplay the programmers at Polyphony Digital have completely re-done the physics system. The new model will be based off new aerodynamic data, tire data from Yokohama, and suspension geometry data from KW Suspension.
The last thing you should know is that while the full game won’t drop until “holiday 2013” a demo will come in July and that demo will be the launch pad for the next GT Academy, so start practicing now!
For more info on the game (including the car list for the July demo) check out the trailer and press release below. I will bring you my own impressions of GT6 once I play it on the E3 show floor next month.
UPDATE: It looks like the Gran Turismo 6 news is so big that the official website is down from all the traffic!
Gran Turismo®6 is coming!
Sony Computer Entertainment Inc. today announced Gran Turismo®6 (GT6™), the latest version of PlayStation®’s best-selling franchise, will be released in Holiday, 2013. The news was revealed today by legendary Gran Turismo creator Kazunori Yamauchi at an event held to celebrate 15 years of the 70-million-selling series.
GT6 for PlayStation®3 will bring new levels of authenticity to ‘the Real Driving Simulator’ as well as introducing stunning new tracks and cars and a revised user interface. A new compact game engine will improve operation and increase the flexibility to expand it with downloadable content. Meanwhile, the game is also set for expanded connectivity with other devices such as smart phones and tablets and increased social and community functions.
All of the cars and tracks from Gran Turismo®5, which has sold over 10m copies since launching in 2010, will be retained in GT6. But notable new additions to the already impressive line-up of historic cars, road cars and the latest race cars, brings the total car list to 1200 at launch, with new cars set to be continually added online. Several thousand aerodynamic parts and custom wheels will be available for almost all cars, and players can personalize their own custom cars in game to the greatest ever level possible.
The UK’s famous Silverstone Circuit will be just one of seven new locations in Gran Turismo 6, taking the total to 33, with 71 different layouts available, 19 of them brand new. There will also be regular additions of new tracks set to be made available online. The improved course maker function will provide gorgeous scenery spanning several tens of square kilometers including the magnificent backdrop of Andalucía.
The theme of Gran Turismo’s innovative collaborations with partner companies will increase with the inception of GT6. A number of exciting new projects that blur the line between the virtual and real will be announced in the run up to the game’s launch. Not least of these is GT Academy, a collaboration with Nissan to unearth real racing driver talent that first ran in 2008. It was announced during the event that the competition returns for its biggest ever year in 2013, with the entry mechanic set to take place on an exclusive GT6 demo in July.
Other notable partnerships in the development of GT6 have been with tire manufacturer Yokohama Rubber and suspension company KW Automotive. Both companies are active in the commercial car industry and in racing, and they have acted as technical development partners for the game’s new physics engine, for its tire and suspension kinematic modeling, creating an even more realistic experience for GT fans.
“It is amazing to think that it is 15 years since we first released Gran Turismo,” explained Kazunori Yamauchi, during the announcement at Silverstone Circuit. “Things have changed a lot since then and now Gran Turismo 6 is a further evolution of my dream. We’re pleased to deliver GT6 to PlayStation 3 as we have a very loyal community on that platform. However, we have refactored the game to make it very flexible and expandable, with a view to making many future developments. I am very pleased with everything about the new game and the new additions, but the launch will be only the beginning for GT6. The game will continue to develop throughout its life. I already have many ideas for things I want to achieve in the next 15 years of Gran Turismo!”
The celebration of 15 years of Gran Turismo event at Silverstone included a demo of GT6 featuring the famous circuit. Guests were able to play the game in the familiar circular Gran Turismo race pods before having a chance to take to the real track in cars provided by Audi, Ford, Jaguar, KTM, Mercedes-Benz, Nissan and Toyota.
Further news about Gran Turismo 6 will be revealed at the forthcoming E3 and Gamescom events.
Cars featured on the GT6 Silverstone demo (* denotes new to Gran Turismo):
Acura NSX ’91
*Alfa Romeo TZ3 Stradale ’11
*Alpine A110 1600S ’68
*Audi Sport quattro S1 Rally Car ’86
Ferrari 458 Italia ’09
*Ferrari Dino 246 GT ’71
Ford GT ’06
*KTM X-BOW R ’12
Lamborghini Countach LP400 ’74
*Light Car Company Rocket ’07
McLaren MP4-12C ’10
*Mercedes-Benz SLS AMG GT3 ’11
Nissan 370Z (Z34) (GT Academy Version) ’08
Nissan 370Z Tuned Car (GT Academy Version) ’08
Nissan GT-R Black edition (GT Academy Version) ’12
*Nissan GT-R Nismo GT3 N24 Schulze Motorsport
Nissan Leaf G (GT Academy Version)
*Tesla Motors Model S Signature Performance ’12
Toyota 86 GT ’12
Summary of new Gran Turismo 6 features announced by Kazunori Yamauchi:
New Game Engine
• Compact, nimble operation
• Flexible expandability
• A new rendering engine that pushes the limits of the PS3
New Physics Engine
• New suspension and kinematics model
• New tire model
• New aerodynamics model
• Technical partnership with Yokohama Rubber and KW Automotive
1200 Cars, abundant custom parts, and on-going DLC
• From historic cars to the latest racing cars, the game contains a total of 1200 cars.
• Multiple aerodynamic parts and custom wheels will be available for almost all cars.
• Players can create their own personalized custom car in the game.
• Cars will be continually added online
33 locations, 71 layouts
• 33 Locations and 71 layouts will be provided from day1 (7 more locations and 19 more layouts than GT5)
• More new tracks will continue to be provided online
New Course Maker
• Massive scenery spanning several tens of square kilometers
• A new course generation algorithm
• Players can form their own communities
• Various community levels from local and domestic to global
• Players themselves can create and manage their own online events
New User Interface
• Balancing directional key operation and touch operation
• Quick response
• Shortening of loading times
Multi Device Compatibility
• Smart Phone
At the same time as the PS3 version of GT6 the “Real Driving Simulator” launches, a mobile version and web application version of GT6, will be created to enjoy Gran Turismo’s massive community space.
Real/Virtual “Edge Effect” Activity
A variety of “Edge Effects”, the chemical reactions between the real world and the virtual world for which the Gran Turismo series is famous, are also planned for GT6. Exciting collaborations between various automotive manufacturers and collaborations with brands crossing different industries will be revealed gradually across the next six months.