The new Need For Speed reboot is still about a month and a half away (unless you’re going to play on PC) but that isn’t the only Need For Speed game coming out this year. Need For Speed No Limits looks to take a similar experience to the console version of Need For Speed and put it on mobile devices. The presentation seems to look very much like the console version but there will likely be different types of goals and game modes. From the gameplay trailer (below) drifting will still be a part of the mobile version of Need For Speed along with a pretty extensive suite of aftermarket upgrades.
There is no exact release date yet but its expected to be available for iOS and Android before the end of the year. I would be willing to guess sometime in November as that is when the Need For Speed console reboot will drop. Check out the official gameplay trailer below and let us know what you think in the comments or tweet to us at @MotorworldHype.
If you were looking forward to playing the new Need For Speed (NFS) reboot on your gaming PC, it looks like you may have to wait a bit longer. Today in a blog post Ghost Games, the dev team behind NFS announced that the PC version will be pushed back until Spring 2016 mostly due to the team wanting to make graphical improvements and be able to offer the game at an unlocked frame rate.
For those who don’t know PC gamers generally prefer their games to run at 60 frames per second although more powerful gaming PCs are capable of running games at even higher frame rates. However recently some games for PC have been “locked” at 60 fps or less. This means users with high end PCs still couldn’t truly run the game at its full potential, which isn’t really ideal to those folks.
Apparently those same folks have been pretty vocal to Ghost Games about not having a locked frame rate and it appears that the team has heard their voices. As the blog post states:
Part of the conversation includes hearing from our PC community that an unlocked frame rate in Need for Speed is a massive priority for you, and we fully agree. To deliver this, we’ve made the decision to move the PC release date to Spring 2016. Our PlayStation 4 and Xbox One release dates will remain the same, starting November 3, 2015 in North America and November 5 worldwide.
The post also states that all the updates for the console games up until that point will be available for the PC version at launch so that PC players won’t be behind on content.
Are you exciting to play the new Need For Speed? Does this announcement upset you? Would you rather have the game sooner locked at 60fps or are you ok with waiting longer for the potential for more? Let us know in the comments or tweet to us at @MotorworldHype
About two weeks ago Bugatti released some glamour shots of their Vision Gran Turismo project promising that its real life counterpart would be revealed at the Frankfurt Motor Show this year. Well, the show has officially kicked off and this beautiful concept has been introduced to the planet at large! There is something about seeing such an outrageous design made tangible that is stimulating to the ol’ eye balls.
Seriously this car looks amazing! Since the car had something of an early debut with the first shots there isn’t much new information to be had with its official reveal. In fact there is something of a lack of information when it comes to this particular car mainly that despite two reveals, it hasn’t been stated as to when Gran Turismo players can expect to download the Bugatti Vision GT for gameplay.
This leads me to a theory … WARNING: SPECULATION ALERT! The Tokyo Game Show (TGS) starts next week and with the complete absence of anything Gran Turismo related at E3 and at Gamescom, I strongly believe that Gran Turismo 7 will be announced at (TGS) this week. Could the Bugatti Vision Gran Turismo be the first Vision GT car for Gran Turismo 7? Is that why it hasn’t been officially said that it will be available for Gran Turismo 6? I have nothing official to bolster this theory but certain things line up. I guess we’ll find out for sure this week! For now you can scroll down and check out the gallery of official photos from the Bugatti Vision Gran Turismo reveal. Let us know what you think of the car in the comments!
We’re a bit late posting this but we had some serious technical difficulties over the last 24 hours! However, for the most part that’s all fixed now so please feel free to scroll down and watch our review below. A few things to note before hitting play:
1. This review is pretty long. About 16 minutes in total so if you just want the gist skip to minute 14. If you want the gist of the gist then yes we think Forza Motorsport 6 is awesome and its worth the asking price. By the way Forza Motorsport 6 comes on on September 15th in North America.
2. All game footage is at 1080p 30fps but the game runs at a solid 60fps.
A lot of what we covered in this review was taken from suggestions made to us by fans on the official Forza Motorsport forums so we want to give them a huge shout out for their part in this!
One of the biggest new additions to Forza Motorsport 6 is night racing. Its what fans have asked for repeatedly before every new Forza game and this time they have it. Microsoft has given us a little bit of wiggle room on our full-game embargo so that we can show off a few slices of game play footage. In the video below we take on Spa-Francorchamps, (a track that isn’t in the demo) at night in an Audi R8 V10. Check it out below! For our full Forza 6 review stay tuned as it will release next week!
If you’ve been anxious to get your hands on Forza Motorsport 6 after watching our gameplay impression from E3then I am happy to say that your wait is finally over! As of right now the official Forza Motorsport 6 demo is available in the Xbox Live Game hub. Just boot up the ol’ Xbox One and download it! The Forza Motorport 6 demo will give players a taste of everything that’s offered in the full version: a “sampling” of the 460 cars and 26 tracks that will be in Forza Motorsport 6, and experiences featuring the new environment effects like rain and night racing.
As an added bonus anyone who downloads and plays the demo will have the Ford GT added to their “Forza Garage” for free. So, if someone decides to buy the game after playing the demo they’ll have Ford’s new supercar already waiting for them.
Forza Motorsport 6 Launch Trailer:
In addition to the demo being dropped today Turn 10 also announced a new “Forza Fuel Challenge” contest. The aim of the contest is to ultimately match a really fast Forza 6 player against a real life driver. To enter, just download the demo and complete the demo experience. This will unlock the “Forza Fuel Rivals Challenge”. From there, the fastest players from 5 different countries will be selected for an all expenses paid trip to the Circuit Of The Americas in Austin, Texas where they will virtually race in Forza against a professional driver (coughcoughProbablyTannerFoustcough) who will be racing on the actual track. Even better is that there will be “wild card” positions as well, so you wouldn’t theoretically need to be the fastest to be chosen for the trip. That’s great news for a guy like me because I suck at Forza! Yay!
Forza Fuel Challenge video:
Oh, and one more thing. Turn 1o Studios also announced the “Fast & Furious Car Pack” for Forza Motorsport 6. The DLC car pack will include the following:
· 1970 Dodge Charger R/T Fast & Furious Edition (EDIT: This car is NOT in the Fast & Furious car pack but will be available at a later date)
· 1968 Dodge Charger Fast & Furious Edition
· 1969 Dodge Charger Fast & Furious Edition
· 1970 Ford Escort RS1600 Fast & Furious Edition
· 2014 Terradyne Gurkha LAPV F5 Fast & Furious Edition
· 1963 Chevrolet Corvette Grand Sport Fast & Furious Edition
· 1995 Mitsubishi Eclipse GS Fast & Furious Edition
· 1995 Toyota Supra RZ Fast & Furious Edition
· 1999 Nissan Skyline GT-R Fast & Furious Edition
· 2002 Nissan Fairlady Z Fast & Furious Edition
· 2001 Honda S2000 Fast & Furious Edition
Those who own the “Ultimate” or “Deluxe” editions of Forza Motorsport 6 will get the Fast & Furious DLC pack for free. Otherwise it can be purchased on the Xbox Live store.
That’s a ton of Forza news is it not?! This is definitely a good day for Forza fans. I should also let you know that we will be reviewing Forza Motorsport 6 ourselves and we are taking suggestions as to what you want to see covered in our review. Simply tell us any points you want us to cover for example: “I want to see a graphical comparison between Forza 5 & Forza 6″. You can give your suggestion to us in two ways. You can leave it in the comments below, or you can visit this thread on the official Forza Motorsport forums and post it there.
For all the official info straight from the source, you can check out the press release below.
On Your Mark – The “Forza Motorsport 6” Demo is Now Available
We’re just a few weeks away from the global release of “Forza Motorsport 6” and today, we’re sharing several announcements that will get your motor revving, including the “Forza Motorsport 6” launch trailer debut, demo availability, the Forza Fuel challenge and more!
And don’t forget – there are just mere days to go until the game becomes available to “Forza Motorsport 6” Ultimate Edition owners via early access on Sept. 10, so head over to the Xbox Store to get your copy.
“Forza Motorsport 6” Demo Now Available
Forza fans can get their first taste of the biggest, most comprehensive and realistic game in the Forza franchise to date, with today’s release of the “Forza Motorsport 6” demo for all Xbox One owners! The demo features a sampling of the 460 cars and 26 tracks found in the game, as well as new features like night racing, genre-defining car handling and physics, cloud-powered Drivatar opponents, and Rivals events where players challenge one another in hot lap competitions.
Everyone who plays the “Forza Motorsport 6” demo will automatically get the new Ford GT delivered to their Forza 6 garage at no additional cost.
Forza Fuel Challenge Begins Today
In addition, the demo kicks off the Forza Fuel Challenge. Xbox is selecting the three fastest drivers from the U.S., U.K., Canada, France and Germany for an all-expense paid trip to Circuit of the Americas, Texas to experience the ultimate Forza challenge.
Two fans will be chosen based on their lap times in the official Forza Fuel Rivals challenge found in the demo – your speed will earn you a place. Our third space goes to a wild card, so don’t worry if you don’t hit the top spots, as one additional winner will be chosen at random just for taking part. Players must complete the entire “Forza Motorsport 6” demo experience before the Forza Fuel Rivals challenge will be available.
Fast & Furious Car Pack
We’re also announcing the car list for the Fast & Furious Car Pack for “Forza Motorsport 6.” These cars will be available to Ultimate Edition and Deluxe Edition owners of the game at no additional cost. All other players will be able to purchase this pack separately.
1968 Dodge Charger Fast & Furious Edition
1969 Dodge Charger Fast & Furious Edition
1970 Ford Escort RS1600 Fast & Furious Edition
2014 Terradyne Gurkha LAPV F5 Fast & Furious Edition
1963 Chevrolet Corvette Grand Sport Fast & Furious Edition
1995 Mitsubishi Eclipse GS Fast & Furious Edition
1995 Toyota Supra RZ Fast & Furious Edition
1999 Nissan Skyline GT-R Fast & Furious Edition
2002 Nissan Fairlady Z Fast & Furious Edition
2001 Honda S2000 Fast & Furious Edition
Look for more details on all of the cars in the “Forza Motorsport 6” Fast & Furious Car Pack in the near future.
Meet the Celebrity Cast of “Forza Motorsport 6”
Lastly, if you’re eager to learn more about the game before launch on Sept. 15, stop by ForzaMotorsport.net for the cast of celebrities and drivers that are lending their passion and expertise (not to mention their voices) to the game’s Showcase events, including Benoît Tréluyer, Richard Hammond and Mark Skaife.
In some controversial news, EA Games has announced that the upcoming Need For Speed reboot featuring car culture celebrities like Ken Block, Akira Nakai, and Magnus Walker will require an internet connection to work. Commonly referred to by gamers as “always online” this means if the game does not have an active connection to the interwebs it simply won’t boot up to gameplay. This isn’t just for muli-player mode either. Since Need For Speed will be based in an active open world environment even the “single player” mode will require a connection.
Now, some of you may be thinking that such a thing isn’t a big deal since these days high-speed internet is pretty much ubiquitous. Most of our game consoles are connected anyway so why does it matter if this game needs an internet connection to work? Well opponents of “always online” will mention that high speed internet isn’t quite as common as most of us like to think and not everyone has a reliable connection. They will also note that this would mean if the game’s own servers go down, an occurrence which is happening more frequently as of late, then the game may still not work despite the player themselves having a solid connection. Another con to “always online” is the possibility that if the game requires an internet connection it may also require a premium console-based internet service, for example Xbox Live Gold or PlayStation Plus. These services generally cost about $50 a year. So, if for example someone has an Xbox One console but does not have Xbox Live Gold their cost to entry just went up as they would have to purchase the game which will likely be about $60usd plus the additional $50 for Xbox Live, bringing the total investment for one game to $110.
Taking all that into account it is understandable why some fans of Need For Speed are upset that the new game will be going the always online route. In fact, some fans are so upset that an online petition has been started in hopes to convince EA Games to reverse their decision. As of the writing of this post the petition has 2,065 signatures of their 2,500 signature goal. While that may not be a lot of people in the grand scheme of things, its definitely enough to be noticed. Despite that it is unlikely that EA will have a change of heart on this issue.
Recently the Executive Producer of Need For Speed 2015 Marcus Nilsson spoke to the Official Xbox Magazine in an interview and explained the choice to go always online. According to Nilsson, the main reason why the new Need For Speed will require an internet connection is due to the re-working of Autolog. For those who don’t know, Autolog is a suite of online-based features used in Need For Speed games which tracks player stats and also connects players to each other within the game’s open world environment. “We’ve been pretty big with Autolog throughout the years and, as we know, its a pretty big feature,” said Nilsson. “This time around it we’re going to give it more of a human voice. It will treat your friend’s play as if it were part of the narrative experience.”
Marcus goes on to mention some of the new social features that will make their way into Need For Speed: “We also have a new snapshot system as well; Which is taking pictures of lots of different moments – [they go] out to the Need For Speed network where people can ‘like’ them, and those likes are being pushed back into the game as currency. So you get progression from sharing your photos. The Xbox One has really good built-in systems to make videos and stream them, which we are also going to use.”
Those features actually sound pretty cool and I got a small taste of them when I had a chance to demo Need For Speed at E3 this year. In the demo presentation it was mentioned that attempting to get “likes” and attention from other players and characters would play a big part in the gameplay. It even has something of a Twitter-like built in social network which is used to send and receive messages in-game. So for some, despite the possible pitfalls of an always online game, it may be worth it if it means adding innovative, cool features like Autolog.
We won’t really know how big of a factor that Autolog and always online will be until the final version of Need For Speed is released. Hopefully I’ll have a chance to review the final version and give you my take on it before it launches.
For now, we want to know what you think? Are you upset that the new Need For Speed will require an internet connection? Or are you ok with it because of the features it will bring to the game? Let us know your thoughts in the comments or tweet to us at @MotorworldHype.
Ever since the new Need For Speed reboot was announced, EA games has teased that players will interact with certain “Icons” that represent different aspects of the car culture represented in the game. EA has been tight-lipped as to the identity of these icons, however they pretty clearly teased them in game art featuring the silhouettes of these individuals as well as featuring particular brands in the customization mode of the game. Based on that we speculated that Ken Block of Hoonigan, Akira Nakai of RAUH-Welt Begriff (RWB), famous Porsche collector and driver Magnus Walker are more than likely in the game. However, there were a few figures we didn’t quite recognize.
Well today EA is finally officially revealed the identities of the Icons featured in the game. And guess what? Its Ken Block, Akira Nakai, and Magnus Walker. How ’bout that? By now you’re probably asking “What about the other figures you guys didn’t recognize?” Well, it turns out that Chicago-based drifting club Risky Devil and infamous Japanese street racer (and rumored Yakuza member) Morohoshi-san round out the group.
These Icons will motivate the player as they take on the different areas of the car culture: Speed, Style, Build, Crew, and Outlaw. Players looking to make a name for themselves with speed will need to impress Magnus Walker. Those looking to build the most unique cars will look to Nakai-san for approval. Ken Block serves as the authority on Style while Risky Devil and Morohoshi serve as the icons of clubs and outlaw driving respectively.
It really looks like EA is taking the extra step to infuse Need For Speed with authentic car culture (thanks to our friends at SpeedHunters.com) and I am interested to see how it all pays off. I have already had a chance to play the new Need For Speed at E3 about a month ago. For my gameplay impressions scroll below. You can also check out a brand new Need For Speed trailer!
What do you think about Need For Speed’s “Icons”? Does including these personalities make you more excited for Need For Speed, or are you not impressed? Let us know in the comments or tweet to us at @MotorworldHype.
New Need For Speed trailer:
E3 2015 game play impressions:
Official press release:
CARVE YOUR OWN PATH THROUGH NEED FOR SPEED ON YOUR JOURNEY TO BECOME THE ULTIMATE ICON
An Immersive Narrative Inspired by the Heroes of Today’s Car Culture Brings an Emotional and Authentic Experience to Need for Speed
GOTHENBURG, Sweden – August 5, 2015 – Ghost Games™, an Electronic Arts Inc. (NASDAQ: EA) studio, announced today the car culture icons who have inspired the narrative behind the reboot of Need for Speed™, and revealed how technology is blurring the lines between live action film and in-game.
Play as yourself in Need for Speed and witness the action from your own point of view as your entourage of friends and the icons entice you into the Five Ways to Play. Make choices that will determine your path through Ventura Bay as you build your reputation through the different styles of driving and progress on your journey to become the ultimate icon.
The real world automotive icons are the stars of today’s urban car culture and have inspired the stories behind the gameplay by how they express themselves on the streets every day.
Speed Icon – Magnus Walker collects and restores classic Porsche 911s. He is known for his high speed driving and will push you to enhance your reputation through adrenaline-fuelled driving.
Style Icon – Ken Block is notorious for his style of aggressive driving, as he showcases in his phenomenal YouTube GYMKHANA series. Earn his recognition by mastering the art of precision sliding and jumping through corners and on the streets.
Build Icon – Nakai-san is the founder of RAUH-Welt BEGRIFF (RWB), a world renowned tuning and customizing company. Focus on creating that perfect customized ride as you look to impress him.
Crew Icon – Risky Devil are an infamous drift crew. These guys are the kings of close proximity driving and control. Ride in packs, inches away from wiping each other out as you get to grips with precise control and wild drift trains.
Outlaw Icon – Morohoshi-san doesn’t care how people categorize him, he just does what he wants. He’s often seen on the night streets rolling around in his customized ride. Risk it all as you mess with and escape from the cops to grab his attention.
“We’re honored to be working with these icons – they live and breathe the lifestyle we’re looking to recreate and have been such an inspiration to the team as we return Need for Speed back to greatness,” said Marcus Nilsson, Executive Producer at Ghost Games. “We wanted to create a powerful story that’s emotional but also pushes the boundaries of technology by adding real-time compositing to the power of Frostbite. This allows us, for the first time ever, to blend live action film seamlessly with your in-game car and garage.”
Taking inspiration from the film industry, the addition of real time compositing has allowed Need for Speed to offer a unique narrative for every player. Your customized car will feature in the live action sequences, showcasing personal choice within the game and blurring the lines between live action and in-game.
See the Need for Speed Gamescom trailer by visiting www.needforspeed.com for more information on the game and the icons. Need for Speed launches November 3 in North America, and November 5 worldwide on Origin™ for PC , PlayStation®4 computer entertainment system and Xbox One, the all-in-one games and entertainment system from Microsoft. Join the Need for Speed conversation on Facebook, YouTube and Twitter®. Press assets for Need for Speed are available at http://info.ea.com.
This title is rated PEGI PROVISIONAL 12. For more information please see www.pegi.info.
Up until launch, the team behind Forza Motorsport 6 will be announcing their car list in big chunks. Today, a tasty chunk of said car list was released but in addition to that, it was also announced that Lime Rock Park will be in Forza Motorsport 6! Lime Rock park is a New England landmark and is a favorite track to racing enthusiasts all over the world so its awesome that we’ll see it in Forza Motorsport 6 once it releases this September. There will be 26 different tracks total when it is all said and done and I am looking forward to what’s announced next. I am also crossing my fingers that Long Beach will return! For the official Forza 6 Lime Rock Park press release and the list of cars announced today, scroll below.
1981 Ford #2 Zakspeed Racing Capri Turbo
1969 Ford Boss 302
1978 Ford Mustang II King Cobra
1966 Ford Country Squire
1985 Ford RS200 Evolution
1966 Ford GT40 Mk II
1966 Ford Lotus Cortina
1973 Ford Capri RS3100
1981 Ford Fiesta XR2
2007 Ford Shelby GT500
2000 Ford SVT Cobra R
1992 Ford Escort RS Cosworth
1993 Ford SVT Cobra R
1987 Ford Sierra Cosworth RS500
1965 Ford Mustang GT Coupe
1940 Ford De Luxe Coupe
2003 Ford Focus RS
1956 Ford F-100
1975 Ford Bronco
2011 Ford F-150 SVT Raptor
2011 Ford Transit SuperSportVan
1997 Mazda RX-7
1955 Mercedes-Benz 300 SLR
2008 Mitsubishi Lancer Evolution X GSR
1997 Honda Civic Type R
1997 Nissan Skyline GT-R V-Spec
2002 Lotus Esprit V8
2011 Peugeot 308 GTI
2004 Maserati MC12
1981 Volkswagen Scirocco S
2014 Alfa Romeo 4C
2011 Radical SR8 RX
2008 Lamborghini Reventon
2013 Donkervoort D8 GTO
2013 Vauxhall Astra 1.6 Tech Line Top Gear Edition
2014 Chevrolet Super Sport
2013 Dodge Ram Runner
1968 Oldsmobile Hurst/Olds 442
2011 BMW X5 M
1969 Ferrari Dino 246 GT
1995 Mitsubishi Eclipse GSX
Face the Rolling Hills of Lime Rock Park with Ford’s Finest in the Forza Garage
Before we get into week four of the Forza Garage – what we are calling “Ford Week” since we are announcing a long list of incredible rides from one of America’s most exciting and prestigious automakers – let’s talk about our latest track announcement for “Forza Motorsport 6.”
At E3, we announced a number of new environments that are part of the 26 locales you’ll be able to race in Forza 6 – Rio de Janeiro, Daytona International Speedway, Watkins Glen and Brands Hatch. Today, we bring you Lime Rock Park.
Lime Rock Park
Nestled in the hills of New England, this gloriously serene setting has been a home to motorsport since 1957. While its rolling hills and dales may appear simplistic, mastering their complex camber and radii is something great drivers from every racing discipline have struggled to achieve for decades. The 1.5 miles of racing surface at Lime Rock was engineered with the help of Cornell Aeronautical Labs using scientific and highway-safety principles. The track’s six right-hand corners and single left-hand turn are deceptively fast, and its track width is utterly unforgiving. Heading uphill, you enter turn five blindly, so it will take time to master your turn in and braking. Nearly all the racing greats have tread here, from Paul Newman to Stirling Moss. Everything with wheels from stock cars to Formula 5000 have fought for victory or suffered in defeat on this American treasure. Now you can experience its challenge and majesty in “Forza Motorsport 6.”
This week, we also introduce a bevy of Fords to the lineup you will have the chance to experience on Sept. 15. Racing’s influence on Ford’s iconic cars is only matched by the automaker’s impact upon racing itself.
1981 Ford #2 Zakspeed Racing Capri Turbo
Raw, brutal and beautiful define the beast that is the #2 Zakspeed Racing Capri Turbo. This Deutsche Rennsport Meisterschaft-era silhouette racer kept Ford in the racing headlines following its besting of Ferrari at Le Mans in the 1960s and Formula One triumphs in the 1970s. Every element of the #2 Capri is dramatic – from its mammoth wheel arches that house bespoke cooling to its massive aero package from nose to tail. While the overall form of the Zakspeed Racing Capri resembles its road-going counterpart, that shape is where the similarities end. The #2 Capri’s overall height barely reaches the production car’s door sill and underneath the Kevlar-reinforced plastic body panels is an aluminum spaceframe. It’s powered by a fire-breathing monster of an engine that’s capable of reaching more than 9000 rpm. The engine suffered massive turbo lag – indicative of the era – but repaid its pilot with spectacular force under full boost. This icon of racing is not for the faint of heart, waiting to either bite your backside or blow your mind. Tread with caution, but enjoy every minute of the ride.
1969 Ford Boss 302
The 1969 Boss 302 is a legend of Trans-Am racing, built by Ford to compete against the scourge of GM victories. It was driven by the likes of Parnelli Jones and temporarily turned the tables in Ford’s favor in the 1970 season. This free-breathing old school V8 was capable of much more than controlled terror in a corner – in fact, it was downright sporting. Car & Driver Magazine called it “the best handling Ford to ever come out of Dearborn.” It may have been rated at 290 horsepower, but everyone knew upon driving it there were much closer to 400 ponies under the hood. With less than 2,000 built in 1969, the Boss 302 is the perfect competitor in any race of American steel.
Stay tuned to ForzaMotorsport.net for full details on our weekly car and track reveals leading up to launch this September.
Forza Motorsport 6 is coming and each week the team at Turn 10 is building anticipation with weekly announcements of chunks of the 450 cars that will be in the final game. Today we find out that not one but two vintage McLaren race cars will be included in the roster. The first of which is the 1969 McLaren M8B CanAm race car. This #4 car was driven by Bruce McLaren himself in the ’69 CanAm series. Bruce and his Teammate Denny Hulme actually ended up winning every race that year. This car also provides a hint as to where the famous McLaren orange comes from.
The second car is the 1966 McLaren M2B Formula 1 race car. This car represents McLaren’s first shot at Formula 1 racing. It didn’t do very well in its first race but its what gave McLaren the F1 bug and started the legend that we know them as today.
While I obviously haven’t played the full version of Forza Motorsport 6 yet I have to admit that the inclusion of vintage race cars like these is really increasing my anticipation of the game. I can’t wait to review it! Oh, one more thing. In addition to announcing these two cars Turn 10 also has another long list of cars they are announcing this week as well. See it below.
This week’s Forza Motorsport 6 Car list:
1997 Volvo 850 R
1995 Ferrari F50
1976 McLaren #11 Marlboro Team McLaren M23
1976 Ferrari #1 Scuderia Ferrari 312T2
2013 Mercedes-Benz G 65 AMG
1966 Chaparral #66 Chaparral Cars 2E
2014 Rolls Royce Wraith
1985 Mazda RX-7 GSL-SE
1967 Ferrari 330 P4
2014 Honda Civic Si
1986 BMW M635CSi
2005 Lotus Elise 111S
1969 Chevrolet Camaro SS Coupe
1984 Ferrari GTO
1971 Plymouth Cuda 426 HEMI
1998 Toyota Supra RZ
1993 Renault Clio Williams
1969 Toyota 2000GT
1988 Volkswagen Scirocco 16v
2001 Audi RS 4 Avant
1988 Chevrolet Monte Carlo Super Sport
1965 Alfa Romeo Giulia Sprint GTA Stradale
1999 Dodge Viper GTS ACR
1988 Lamborghini Countach LP5000 QV
1986 Alfa Romeo Spider Quadrifoglio Verde
1970 Chevrolet Chevelle SS-454
1977 Pontiac Firebird Trans Am
2008 Subaru Impreza WRX STi
1990 Chevrolet Camaro IROC-Z
1992 Nissan Silvia CLUB K’s
1971 AMC Javelin AMX
1998 Volkswagen GTI VR6 Mk3
2014 Land Rover Range Rover Supercharged
1992 Bugatti EB110 SS
1968 Abarth 595 esseesse
2004 Saleen S7
1998 Eagle Talon TSi Turbo
2009 Pontiac Solstice GXP