In the latest bit of gameplay footage released by Codemasters for F1 2010 we get a glimpse into what sunset/night racing will be like at tracks like Yas Marina Circuit (Abu Dhabi) and the streets of Singapore Grand Prix under the lights. We so can’t wait for F1 2010 to be released!! September 22nd can’t come fast enough!
STARS COME OUT AT NIGHT IN f1 2010TM GAMEPLAY VIDEO
Singapore and Yas Marina Circuits Featured in New F1 2010 Gameplay Video, Available at www.formula1-game.com
LOS ANGELES, Calif. – Sept. 15, 2010 – See FORMULA ONE stars race into the night in the new F1 2010 gameplay video released by Codemasters®, now showing at www.formula1-game.com. F1 2010 will be released on September 21 in North America and September 23rd across EPAC territories with a UK street date of September 24th for the Xbox 360® video game and entertainment system from Microsoft®, PlayStation®3 computer entertainment system and PC Games For Windows®.
Showcasing the stunning lighting effects from F1 2010, the new gameplay video features the full 24-car grid taking on the spectacular Singapore night race. For the first time in a FORMULA ONE videogame, players will experience night racing in high-definition as they go wheel-to-wheel on the city streets, set against a backdrop of fireworks and skyscrapers. F1 2010, powered by the award-winning EGO engine, authentically recreates the effect of the circuit’s hundreds of thousands of individual light sources as stars including Lewis Hamilon, Fernando Alonso and Sebastian Vettel take on one of the most dramatic events on the FORMULA ONE calendar.
The video also showcases the world’s finest racing drivers slicing and dicing at Yas Marina. The 2010 FORMULA 1 ETIHAD AIRWAYS ABU DHABI GRAND PRIX is shown as the race takes place at dusk, highlighting the unique atmosphere at the circuit set to host the final round of the thrilling 2010 FIA FORMULA ONE WORLD CHAMPIONSHIPTM.
F1 2010, the official game of FORMULA ONE, will include all of the official teams, drivers and circuits featuring from this season’s thrilling competition. The game can be enjoyed in an extensive career mode, a range of quick-fire races and time trials or full GRAND PRIXTM weekends. Players will experience the exhilaration of racing motorsport’s most advanced cars at the world’s finest circuits, in single player and online multiplayer modes.
In production at Codemasters Studios Birmingham, F1 2010 is being developed on the EGOTM Game Technology Platform, an evolution of the engine that powered the critically acclaimed, million-plus selling DiRT 2 and GRIDTM. The under-the hood technology has been tuned to simulate the unique aerodynamics and handling of 200MPH+ FORMULA ONE cars, taking players closer to the sport than ever before.
FORMULA ONE fans can watch the new video by speeding over to www.formula1-game.com, the home for all the latest screens, news and videos straight from the studio. F1 2010 will be released September 21, 2010 for Xbox 360, PlayStation 3 and Games for Windows.
In this edition of Codemasters’ F1 2010 development diary we finally get to see part of the F1 2010 game that I didn’t get to show you at E3! Included in F1 2010 will be a mode called “Live The Life” that puts you in the shoes of an up and coming Formula One driver. You interact with your teammates, the fans, the press, even your agent!
As any F1 fan knows, there is more to being a FORMULA ONE driver than being the fastest person on the track. Everything in F1 2010 is experienced from the driver’s perspective, from the paddock to the post-race press conference and the team garage. Players will become immersed in the building excitement and drama of a race weekend as they interact with rival drivers, team members, fans and the press, which all affect the way the gamer’s career plays out. Drivers can use the media to spur on the team, criticize a lack of car development, or even pressure rivals in the hopes that they fold during the Championship run-in.
To deliver the authentic feel of a GRAND PRIXTM event, F1 2010 recreates the hustle and bustle of the garage and paddock, complete with motion-captured pit crew, race engineers and pit girls. As a race weekend unfolds, the amount of attention the player receives intensifies according to his or her performance on the circuit. Expectations vary from team to team, and the driver is always under scrutiny from teammates and the media as in real life.
In the video, former FORMULA ONE driver Anthony Davidson, Technical Consultant on F1 2010, explains the unique pressures that FORMULA ONE drivers must perform under, which includes team goals and intense rivalries that develop on the circuit, as reflected in the game. “The expectations for the driver playing the game are the same as in real life,” said Davidson. “At the end of the day, players’ teammates are the only direct competition they will have through the whole season. There’s a strange balance of having to work together but also this desperate competition. Where it gets a little bit personal is events like qualifying and the race where every driver is just out there to beat the others, no matter what.”
FORMULA ONE fans can view the new developer diary at www.formula1-game.com and http://www.facebook.com/formula1game. F1 2010 is coming this September for the Xbox 360® video game and entertainment system from Microsoft®, PlayStation®3 computer entertainment system and PC Games For Windows®.
For most of the X Games 16 rally events I was either down in the dirt shooting pictures or up in the press box live tweeting until my fingers bled so I missed the treat that television viewers got: A trailer for DiRT3 featuring Ken Block’s MWRT 2011 Ford Fiesta rally car!. In case you didn’t know the development team behind DiRT3 (Codemasters) is the same group bringing us the up coming F1 2010 later this year. So right after we finish up our first season in F1 2010 we’ll get to start up our 2011 rally season with DiRT3! Awesome!
With all of the E3 buzz that Gran Turismo 5 generated with the finally announced release date of 11/2/2010, and the further buzz of Turn 10 Studios creating a Forza 3 one off game with Microsoft Kinect utilization, there was another huge racing game that totally flew under the radar. Not only that but I totally learned of it by chance myself. Allow me to tell you the story…
It was the first day of E3 2010 and the LA Convention Center was saturated with thousands of international journalists and enterprising video game enthusiasts who found their own way into this strictly industry-only event. As soon as I got in I made a bee-line for the Microsoft booth to find any reps from Turn 10 Studios so I can dig up any new developments if any for Forza 3.
As I walked past the various game kiosks within the Microsoft area I was stopped in my tracks by someone playing what appeared to be an open-wheel racing game. Upon closer inspection I realized the race car that the player was piloting was none other than a McLaren-Mercedes MP4-25 with Jenson Button’s helmet just within view! A glance up at the corner of the flat screen confirmed it; I was looking at a genuine F1 game for the Xbox 360!
I immediately interrupted the gentleman playing the game and asked the who, what, when, where, and left out the why because that was the least of my concerns. It turns out that Codemasters, the creators of Dirt, Dirt 2, and Grid turned their attention towards bringing F1 racing back to the hardcore consoles (Xbox 360 and Playstation 3) as well as the PC and it would be called F1 2010. After chatting with the man at the kiosk for a few minutes and spending a few more minutes playing the game myself I set up an appointment with the game’s developers to get even more information.
Fast forward a day and a half later and I am in a room with the two leaders of the F1 2010 development team: Senior Producer Paul Jeal and Chief Game Designer Stephen Hood. It was at this point that the both of the gentlemen began to blow my mind as they explained what they created. I will attempt to break down the presentation to you so that you can see why I am so excited about what I saw.
What is it? As I mentioned before, Codemasters is the team behind the massively popular rally games “DiRT” and “DiRT 2”. They also created “GRiD” and a long line of racing games before those three. Paul and Stephan decided that the best game-plan (no pun intended) for tackling an F1 game would be to use the same “game engine” (Google it) used for DiRT 2. With a solid platform to build on the two focused all of their creative energies to creating something technically, visually, and even emotionally accurate to true Formula 1 racing.
What should you expect? When you finally get your hands on a copy of F1 2010 I think it will be safe to say we can expect a robust experience. Paul, Stephan and their entire team spent time with virtually every team on the F1 grid including drivers, team principals, and engineers to make sure they fit every detail, subtlety and nuance into their creation. Every team on the grid this year will be in F1 2010 including all the new teams such as Mercedes GP, Lotus, HRT, and Virgin. Each race car for each team is also modeled exactly to aerodynamic spec so you will not see the same tub and wings on every car with a simple livery switch. If you drive Jenson Button’s MP4-25 you will see the extra air scoop on the front nose and etc.
You can also expect to follow at least most of the major FIA rules when driving and that includes pit stop procedures. You will have to make sure you get on the speed limiter when you enter the pit lane and you will have to hit your marks or else you’ll run over the jack man. Also per 2010 rules the pit crew wont re-fuel your car but you will have to look after your tires and make sure that during a dry race you do at least one stint on the option tires. Also, if you get a little too aggressive on track you better believe you will get a black flag from the stewards. Oh, one more thing… The rules will still apply when you are racing online. This means that unlike GT5 or Forza 3 when some jackass decides he wants to win the race by running you off the road you’ll have more recourse than just trying to catch up and spin him out. The computer will put the hammer down and make sure you get justice.
Now if you scroll down you’ll get to see the part of the presentation that they let me film (more on that later) and hear about most of the features from Paul and Stephan themselves.
What I couldn’t show you: When the presentation started I got to see one of the best parts of the game. As cool as it was, this part was not totally approved by Codemasters yet so I was unable to film or take pictures of it. However, no one said that I could not tell you about it! The biggest difference between F1 2010 and F1 games in the past is that in addition to the racing Codemasters wants you to “experience” what it is like to be a Formula 1 driver. When you are in career mode you start off in a first person perspective view inside your trailer. Your PR agent is sitting at a table across from you and you’re free to explore your trailer and even go outside to talk to your teammate. You will even notice photographers and fans waiting behind the ropes in front of your paddock. That environment will dynamically change depending on how you do over the course of a season or which team you are driving for. If you are driving for Toro Rosso there may not be as many fans waiting for an autograph. But, if you happen to drive for McLaren-Mercedes you’ll see a flood of screaming fans and ravenous paparazzi just waiting to get a piece of you. This part of the game is so deep that I couldn’t possibly explain it all here but trust me when I say it will really make you feel like you have made it to the top rung of world-class racing.
When will it come out? This was the last but most important question I asked the guys from Codemasters. Based on what they told me, F1 2010 will hit stores in the US by September of this year. We will try to give you all the latest updates on the development of this game until it hits shelves this fall!
It looks like McLaren started a trend by building an English all star team with Lewis Hamilton and Jenson Button. Now it seems like the newly dubbed Mercedes Grand Prix (formerly Brawn GP) wants to build a German “powerhaus” themselves. They recently confirmed that Nico Rosberg will drive for them in 2010(while Rubens Barrichello goes to Williams) and there are strong rumors that the living legend Michael Schumacher may come out of retirement and drive for the new Mercedes team as well. This is getting really interesting really fast. Stay tuned for updates on this story.
From the 2010 season, German driver Nico Rosberg will drive for the new Mercedes team in the Formula 1 World Championship, Mercedes-Benz Motorsport announced today.
Three years after his father Keke had won the Formula 1 World Championship, Nico Rosberg, 24, was born in Wiesbaden, Germany on 27 June 1985, inheriting his racing DNA from his father.
At the age of eight, Nico Rosberg began racing karts. From 1997 until 2000, he raced for the MBM team (the talent support programme of Mercedes-Benz McLaren); with this team, the two Formula 1 partnersencouraged young talents. Nico’s team-mate at that time was Lewis Hamilton, McLaren Mercedes driver since 2007 and 2008 Formula 1 World Champion. In 2000, Nico was runner-up in the Formula A European Championship. Two years later, he entered his first car races in Formula BMW ADAC and clinched the title in his debut year with nine victories out of 18 races. A Williams Formula 1 test drive was the reward for the championship win – at the age of 17, Nico was the youngest driver ever to get such an opportunity.
In 2003 and 2004, Nico Rosberg participated in the then new Formula 3 Euro Series; in his first year he came home second in the rookie rankings and in 2004 he finished fourth overall. One year later in 2005, he moved up to the GP2 series which is staged alongside Formula 1 events and won the title.
The 2006 season opener at Bahrain on 12 March was Nico’s first Formula 1 race; he finished seventh and posted the fastest lap. To date, he has taken part in 70 Grands Prix, all for the Williams team; scoring a total of 75.5 points and achieving second place at the 2008 Singapore Grand Prix as his best Formula 1 result. The 2009 season was Nico’s best in Formula 1 so far; finishing seventh overall with 34.5 points.
Nico Rosberg grew up in Germany, Monaco and at Ibiza; in addition to his mother tongue he is fluent in English, Italian and French.
Nico Rosberg: “I am really happy to be a part of the Silver Arrows re-launch in 2010 as a driver for Mercedes. No other brand in Formula 1 can look back on such a long and successful tradition in motor racing. I am very proud that I will now drive for the new Mercedes team and work with Ross Brawn. I am more motivated than ever and can hardly wait to start testing with the new Silver Arrow and for the first race of the new season at Bahrain on 14 March 2010.”
Ross Brawn, Team Principal: “We are delighted to welcome Nico Rosberg to our Mercedes team and are very much looking forward to working with him. Nico is a great talent, and with four years of experience in Formula 1, is a driver who will be able to make a valuable contribution to our team right from the outset. I had the pleasure of working with his father Keke during his Formula One career and it is great to see Nico following in his footsteps. 2009 was Nico’s best season in Formula 1 to date and we look forward to seeing his development continue with us at Mercedes next year.”
Norbert Haug, Vice President Mercedes-Benz Motorsport: “I saw Nico
racing karts alongside Lewis Hamilton and later in the support programme of the DTM events – I have known him since he was a young boy. Early on it was obvious that he would make his way as a race driver and we are glad that after four years with Williams he will now be one of our drivers at Mercedes. It makes our re-start even nicer, that we have as talented and sympathetic a driver as Nico in our line-up. Nico has positive ambitions, we have positive ambitions and together we want to achieve a great deal. I am really looking forward to working with him.”