Before DiRT and Ken Block, Codemasters racing games rested on the shoulders of Colin “The God Of Rally” McRae. Colin McRae Rally was THE rally game to own back in the day and still remains on the top 10 all time best racing games in the minds of many. Eventually Codemasters moved on to the DiRT series but to pay tribute to Mr. McRae and press the nostalgia buttons in all of our hearts, Codemasters has released the original Colin McRae Rally game for iOS devices!
Now when you are in a long line, waiting for the movie to start, or on the great white throne, you can live out your day dreams of rally racing. Colin McRae Rally is available today in the iTunes store for $4.99.
Unfortunately, the game is not available for Android devices (which is what I own) but hopefully that will change soon! For now, check out the official trailer and press release below while you are waiting for the game to download.
HIT THE DIRT ON THE GO AS COLIN MCRAE RALLY™ COMES TO iOS DEVICES FOR THE FIRST TIME TODAY
The Genre-Defining Off-Road Experience Now Perfectly Tuned for iPad, iPhone and iPod Touch, Gameplay Video Now Showing at http://www.youtube.com/watch?v=Ig5qQR6_9cw
Los Angeles – June 27, 2013 – Codemasters® today announced that Colin McRae Rally™ is now available from the App Store for iPad, iPhone and iPod touch*. With upgraded and tuned content based on the acclaimed 2001 PlayStation title Colin McRae Rally 2.0 (90% Metacritic), Colin McRae Rally is the first smart device rally game from Codemasters and costs just $4.99. Gamers can prepare to go point-to-point with a gameplay video, now showing at http://www.youtube.com/watch?v=Ig5qQR6_9cw Colin McRae Rally for iOS features 30 classic rally stages, with a combined distance of over 130km to be raced with four legendary cars: the Ford Focus, Mitsubishi Lancer Evolution VI, Lancia Stratos and Subaru Impreza. Players can go flat out through the dirt and dust of the Australian outback, take on dramatic climbs through the mountains of Greece and get sideways on the tight and twisty tarmac of Corsica.
Running the critically acclaimed Colin McRae Rally handling and physics model under the hood, players will feel the thrill of putting pedal to metal as they take on different surface types and blast through beautiful but challenging environments. Pace notes are read by professional co-rally driver Nicky Grist to help gamers fully commit through each and every stage, while if players do overcook the gas the game’s dynamic damage model kicks into play as windows shatter, bodywork crumbles and parts fall off.
“It’s an exciting challenge to bring Colin McRae Rally to iOS for the first time,” said Peter Harrison, Senior Producer. “We wanted to make tackling every turn and jump of the point-to-point courses on your smart device as satisfying as playing those classic Colin
McRae Rally games on home consoles of the day. We’ve worked hard to make sure that the physics and car handling systems let you feel the wheels gripping and slipping on different surfaces like gravel and asphalt. We’ve also paid attention to improving the graphical models and textures to look super-sharp on today’s screens, along with sourcing high quality engine sounds.”
Featuring a range of different game modes including quick races, full rallies and Championships, players can also customize their experience with different controls schemes and views. Gamers can also post their best times to leaderboards, unlock achievements and challenge their friends.
Colin McRae Rally is available from the App Store for iPad, iPhone and iPod touch. Fans can keep up with all the latest updates straight from the studio by speeding over to www.colinmcraerally.com and www.facebook.com/dirtgame or follow the team at www.twitter.com/dirtgame.
* An iPad 2 or newer, iPhone 4S/5, or iPod touch (5th gen) is required to play Colin McRae Rally on iOS.
In case you didn’t know, GRID2 is officially out for Xbox 360, Playstation 3, and PC. If you are still on the fence about throwing down your hard-earned cash for the game then stay tuned to MotorworldHype over the next week or so. I will be giving you some previews of the various track locations in the game and wrap things up with my review of GRID2.
Today we take a look at Chicago. In GRID2 the great city of Chicago will be represented in a street course that snakes through downtown. Drivers will be surrounded by skyscrapers and other landmarks as they fight their way to the finish. To make the area as accurate as possible the team from Codemasters sent a two man team to the windy city for a three day research excursion. Each day the men spent 8 to 10 hours exploring as much of Chicago as possible, taking thousands of hi-res reference photos each day. They stood next to landmarks for scale and took as many measurements as possible. Along the way they even met a few colorful people such as a personal trainer that thought they were crazy (because she witnessed them taking pictures of a wall for 10 minutes) and a lovely “working girl” who even pointed them towards some notable landmark locations.
How did it all come out? You can see a preview for yourself by checking out the screen shots below.
GRID2 will officially release two weeks from now and the team at Codemasters is making sure they give players plenty of reasons to drool over it. The latest trailer reveals that several locations in Asia and the middle-east including Yas Marina circuit and various togue passes in Japan will be in GRID2. We also get confirmation of drifting as well. Hopefully the drifting will be more than an “add on” to the rest of the game. See it all for yourself in the new video below.
Like many drivers, when I am going to a place I have never been before I rely on a GPS to make sure I don’t get lost. Most of the time it works out just fine. However, my GPS is pretty old so sometimes it likes to play a game called “update the directions at the last possible freakin’ second” in which a left turn suddenly becomes a right turn and I completely pass where I am supposed to go or I do something stupid and try to make the next turn with less than 20 feet to do it in. Let me tell you, in real life that is not fun!
Yet, it looks like the brains at Codemasters took a page from my old and busted GPS by turning that malfunction into a game mode for GRID2 called “LiveRoutes”. How does it work? Pretty much the same way my crappy GPS does only without the risk of getting lost or actual bodily harm. Imagine racing through the streets of Paris at triple digit speeds but not knowing where to go next; relying on a GPS to tell you! Still hard to picture? Just watch the new trailer below to see it in practice. It looks a lot more entertaining in a game than it is in real life!
In the last GRID2 video viewers were introduced to “World Series Racing”, the fictional series in which GRID2 is based. In the latest video we get to see a few of the places around the world that players will visit in their quest for the championship. The video also introduces a few of GRID2′s game modes like elimination, time attack, and touring car racing.
Speaking of touring car, the video gives a reveal of a few real life BTCS cars that will make their way into the game such as the Volvo S60, the Gomez Competition, and Chevy Cruze. It also looks like players can expect a healthy amount of GT cars such as the McLaren F1 GT and Mercedes Benz SLS AMG GT3.
Players will have the opportunity to race the aforementioned cars at famous European locations and race tracks like Brands Hatch, the streets of Paris, Algarve International Circuit in Portugal, and Barcelona.
To see it all for yourself check out the video below and catch anything I may have missed in the official press release.
Los Angeles, Calif. – March 28, 2013* – Today *Codemasters*® announced a host of new cars, locations and racing clubs set to feature in *GRID 2*™ when it launches on May 28. In addition to revealing high performance European vehicles, including those from the game’s Super Touring Car class, Codemasters also released a gameplay video showcasing highlights of *GRID 2*’s European races; the video is now playing at http://www.youtube.com/watch?v=Pui_NH03i0w
The “*GRID 2*: European Expansion” video focuses on the European cars, clubs and locations. In *Road Races* on the *Côte d’Azur*, players speed through tunnels cut into sheer rock and tackle the climbs, plunges and hairpins set amongst some of the most stunning scenery in the world.
The *Street Racing* category is showcased in central *Paris*, which comes alive to the sound of roaring engines as cars blast down its magnificent boulevards, sling-shot around the Arc de Triomphe and speed past the Eiffel Tower. *Track Racing* is represented at the *Algarve International Circuit* in Portugal which makes its console debut in *GRID 2*. Commonly known as Portimao Circuit, this state of the art, $250M track was opened in 2008 and has quickly gained a reputation as one of the most exciting circuits in motorsport, with constantly undulating asphalt and wide areas built for overtaking. Additional European locations set to star in *GRID 2* include Brands Hatch (Track Racing), Barcelona (Street Racing) and the Red Bull Ring (Track Racing).
The “*GRID 2*: European Expansion” video also reveals two of the four Touring Cars in competition. In the Super Touring Cars class, the Volvo S60 BTCS – one of the premiere performers in the BTCS and Volvo’s flagship racer – goes wheel-to-wheel with the Gomez Competition, a motorsport thoroughbred custom developed by GC Automotive in Herault in the South of France, with performance that rivals cars from global manufacturers.
Additional Touring Cars in the game include the BMW Motorsport 320 TC – the latest evolution of the car that Andy Priaulx drove to two championships –and the Chevrolet Cruze Touring car, which secured wins in both the WTCC and British Touring Car Championship in 2010, proving this American marque could compete with the best in the world.
*GRID 2*’s car list draws models from the finest manufacturers from three continents. Prime examples of European cars set to star in *GRID 2* that give a flavor of the car roster include;
BMW E30 M3 Sport Evolution (Evo3)
BMW Motorsport 320 TC
Ford Focus ST 2013
Gomez Competition GC 10.1
McLaren F1 GT
Mercedes Benz 190E 2.5 Evo 2
Mercedes Benz SLS GT3
Volvo S60 BTCS
Further cars to star in the game are to be announced.
The individual character of every car is brought to life through *GRID 2*’s groundbreaking TrueFeel™ handling system. Drawing on expertise from professional motorsports drivers and Codemasters’ 15 year heritage in creating award-winning racing games, TrueFeel™ handling lets players feel what it’s like to drive some of the most exciting cars in existence.
*GRID 2*, the long-awaited sequel to the BAFTA-award winning, critically acclaimed *GRID™*, will race into retail on May 28 for the Xbox 360® video game and entertainment system from Microsoft, PLAYSTATION®3 computer entertainment system and Windows® PC and is available for pre-order now.
In the latest trailer for Codemasters’ GRID2 the audience gets to meet Patrick Callahan, the founder of the World Series Racing, sanctioning body of all the race events that take place in GRID2. In the trailer, Patrick details his vision for the WSR and some of the racing teams he has in mind as participants in his grand scheme. This trailer is actually the first in a multi-part series which by the end should give viewers some big clues on what the story of GRID2 will be. So far, things are looking pretty interesting! To see the new trailer for yourself just scroll down.
GRID2 Is almost here! Are you excited yet GRID fans? Well get ready to wet yourselves because Codemasters just dropped an official gameplay trailer! Go grab a fresh pair of pants and watch the video below!
If you have been waiting impatiently for GRID2 from Codemasters then today I have a fix for you that may ease your nervous itching. A slew of new information on Codemasters’ latest has hit my inbox today and it is all good stuff! Firstly, GRID2 has finally been given a release date! Expect the game to hit store shelves on May 28th this year. I know at first that seems like really long time from now but consider this, you can pre-order your copy today at Game Stop, Best Buy, or Amazon (more on that in a bit). They also dropped a few new screen shots which you can see at the bottom of the post. Finally, we also get to see the official box art (pictured above). Now, about that pre-order business. GRID fans will be happen to know that depending on which retail outlet they order from, they will be guaranteed a few DLC goodies! Here is how it breaks down:
If pre-ordered at Game Stop players can choose the GRID2 “Turbo-Charged Edition“
The Turbo charged edition comes with the McLaren Racing pack which includes a special edition McLaren MP4-12C GT3 race car which will be available to play in single and multi-player modes as well as a special online event. This pack also includes two new routes around the Brands Hatch GP circuit. In addition to the McLaren Racing Pack the Turbo-Charged edition also comes with the GT-R Racing pack which includes a Nissan GT-R SpecV road car which will be available to use in both single and multiplayer. The GT-R racing pack also gives you access to an exclusive online event and all 5 course configurations of Yas Marina Circuit.
If pre-ordered at Best Buy players can choose the GRID2 “Indy Car Edition“
The Indy Car edition comes with a special edition Dallara chassis Indy Car and an exclusive Indy Car Series pace car, both of which can be used in single and multiplayer. This edition also has access to a special online event and two extra course configurations on the Indianapolis Motor Speedway.
Finally, if pre-ordered from Amazon.com players can choose the GRID2 “Head Start Edition”
The Head Start Edition includes the Mercedes Benz SLR McLaren 722 GT race car which is available to use in single and multiplayer modes. This edition also gives players instant discounts on car-upgrades in online game modes as well as a Codemasters RaceNet bonus.
That all sounds pretty good huh? It seems like you get the most when you pre-order from Game Stop and then it ramps down from there. I predict Game Stop getting the lion’s share of the pre-orders. Although the idea of driving an Indy Car in GRID sounds pretty awesome to me! Anyhow, if you want to see a crop of new visuals then click the thumbnails below for HD resolution screenshots.
Los Angeles, Calif. – Jan. 31, 2013 – Codemasters® today announced that GRID® 2™, the long-awaited sequel to the BAFTA-award winning, critically acclaimed GRID™, will ship to stores on May 28, 2013* for the Xbox 360® video game and entertainment system from Microsoft, PLAYSTATION®3 computer entertainment system and Windows PC.
Codemasters has also announced a range of pre-order Special Editions for GRID 2 with extra content, redeemable via download on PlayStation Network, Xbox LIVE® for Xbox 360 and Windows PC, illustrated in screenshots also released today.
Gamers who pre-order at GameStop can choose the GRID 2: Turbo-Charged Edition, which includes two additional packs:
McLaren Racing Pack
Receive the exclusive McLaren MP4-12C GT3 Special Edition car to race in single-player, multiplayer and a special online event; plus expand the game with two new routes around the Brands Hatch GP circuit.
GTR Racing Pack
Receive the exclusive Nissan GT-R SpecV road car to race in single-player, multiplayer and an exclusive online event; plus experience all five routes around the Yas Marina circuit by day.
Gamers who pre-order at Best Buy can choose the GRID 2: IndyCar Edition, which includes:
Receive the exclusive Dallara IndyCar and the IndyCar Pace car to race in single-player, multiplayer and an exclusive online event; plus expand the game with two new routes around the Indianapolis Motor Speedway Oval Circuit.
Gamers who pre-order at Amazon can choose the GRID 2: Head Start Edition which includes:
Head Start Pack
Receive the exclusive Mercedes-Benz SLR McLaren 722 GT car to race in single-player, multiplayer and enjoy discounts in the Car Upgrades Store in online game modes and a unique RaceNet bonus.
GRID 2 will challenge players to be fast, be first and be famous. Going behind the wheel of a handpicked selection of automotive icons spanning four decades, gamers will race their way to the top of a new, evolving world of motorsport. From Paris to Abu Dhabi, Chicago to the sun-kissed California coast and beyond, beautifully created city streets, licensed circuits and edge-of-control mountain roads will become home to the most visceral and exhilarating racing yet.
GRID 2 will also set new standards for a racing multiplayer experience with an entirely distinct and extensive gameplay component and unique progression system. Deep customization options and integration with RaceNet – the online community portal for Codemasters Racing games which tracks player’s races, rewards and rivals – will offer further immersion and connectivity in GRID 2’s new world of motorsport.
For a while now an argument has persisted among driving enthusiasts: do realistic racing games help improve real racing technique? This question has been tested many times and for the most part the results have been mixed. The latest person to test the theory is Chris “HarrisMonkey” Harris whom, in the video below attempts to take on McLaren Test Driver Mat Jackson around the famous Brand’s Hatch circuit in the UK. To help him in his quest he uses the team at Codemasters and the upcoming GRID2 game to analyze his driving technique and get to know the track by driving its virtual doppelganger. Does it work? Will Harris Monkey best McLaren’s top gun? Scroll down to find out!
F1 2012 has been out for less than tw0 weeks and Codemasters is already on to the next one. Today they released the first gameplay footage of GRID2, the racing game that started it all for the UK developer. In the two gameplay videos we get to see two different environments that will be a part of the final product. The first is a one on one race through a beautiful “California Coast” setting. There are giant trees on your left and a vast infinite ocean on your right. The second video features a multi car race on the streets of Chicago, with all of the city’s towering buildings surrounding you and small details like flocks of birds flying between the skyscrapers in the distance. You might also notice a ton of Fatlace, Hellaflush, and NOS Energy Drink signage. Codemasters is making no secret of its partnership with brands that are well known to their audience.
You may also notice that the opponent cars in the Chicago race are all muscle cars. It looks like the Mustang BOSS 302, Camaro SS, and Corvette Z06 are all confirmed to be in the game. However, I doubt GRID2 will be a strictly domestic affair. I would say we should look forward to more car announcements in the future.
A new feature you will not see in the video is the use of a new physics system called “TrueFeel” which uses real physics to create realistic handling capabilities while still making the driving “accessible” for novice players. Obviously I am not sure how well the new system works out but I am sure I will get a chance to play it before the Summer 2013 release date and when I do I will be sure to tell you all about it! In the meantime check out the two gameplay videos below.
Los Angeles, Calif. – Sept. 27, 2012– Codemasters® today launched the first two gameplay videos for GRID® 2™, the long-awaited sequel to the BAFTA-award winning, critically acclaimed GRID™. Revealing races at two of the game’s new locations, Chicago and California Coast, the GRID 2gameplay videos are captured from pre-alpha, work-in-progress code and are now showing at www.youtube.com/gridgame.
The Chicago video features a Street Racing stage where muscle cars, including the Camaro SS, Z06 Corvette and Boss Mustang, charge through skyscraper-lined streets and chase through tunnels. The California Coast video follows a head-to-head, point-to-point duel between a contemporary Boss Mustang and a classic Mustang Mach 1 on a tight and twisting sprint for the line.
GRID 2will make its consumer debut at this week’s Eurogamer Expo (www.eurogamerexpo.com) at London’s Earls Court (September 27-30), where gamers can experience the return of the race themselves. Players can take to the streets of Chicago or hit the California Coast’s spectacular roads, each offering a different racing challenge, yet sharing the game’s core relentless, high-impact, aggressive competition.
GRID 2will challenge players to be fast, be first and be famous as they enter a stunning new world of competitive motorsport. Following the success of GRID, which set new standards for damage, AI, visuals and introduced the Flashback time rewind feature – now adopted by many racing games – GRID 2will again raise the gameplay and technological bar for motorsport gaming and remain true to the series’ core value – it’s all about the race. GRID 2 will also introduce the new TrueFeel™ Handling System, which uses real physics to hit a sweet spot between accessibility and simulation to deliver handling that is approachable yet challenging to master.
Going behind the wheel of a handpicked selection of automotive icons spanning four decades and three continents – North America, Europe and Asia – players will race their way to the top of GRID 2’s new, evolving world of motorsport. From Paris to Dubai, Miami to the sun-kissed California coast and beyond, beautifully created city streets, licensed circuits and twisting mountain roads will become home to the most visceral and exhilarating races in games.
GRID 2will also set new standards for a racing multiplayer experience with an entirely distinct and extensive gameplay component and unique progression system. Deep customization options and integration with RaceNet* – the online community portal for Codemasters Racing games which tracks player’s races, rewards and rivals – will offer further immersion and connectivity to extend each player’s GRID 2 experience.
GRID 2 is in production at Codemasters Racing Studiosand is available to pre-order ahead of its summer 2013 release for the Xbox 360® video game and entertainment system from Microsoft, PLAYSTATION®3 computer entertainment system and Windows PC. Fans can keep up with all the latest updates straight from the studio by speeding over to www.gridgame.com and www.facebook.com/gridgame or follow the team at www.twitter.com/gridgame.