Despite “finishing” the main “story” in Forza Horizon 2 I still love playing it because there is so much more to do beyond said story. There are tons of races, events, and online multiplayer modes to keep me occupied for ages and that’s not counting the recently released Storm Island expansion. Today, Microsoft and Universal Pictures announced that another expansion would be coming to Forza Horizon 2 based off the Fast & Furious movies. In this story driven expansion “Tej Parker” (Chris “Ludacris” Bridges’ character from the film) to source cars for the crew’s next mission. Players will obtain the cars by completing several challenges that will take place in Forza Horizon 2’s open world setting. All the cars that are unlocked will be available in free roam gameplay.
Here is a list of some of the cars that will be included in the expansion:
- 1970 Dodge Charger R/T Fast & Furious Edition
– 2012 Nissan GT-R Fast & Furious Edition
– 1998 Toyota Supra Fast & Furious Edition
– 2014 Maserati Ghibli Fast & Furious Edition
– 1970 Plymouth Roadrunner Fast & Furious Edition
– 2015 Dodge Charger R/T Fast & Furious Edition
– 1970 Plymouth Cuda Fast & Furious Edition
– 2013 Jeep Wrangler Fast & Furious Edition
The expansion will be available on the Xbox Live Marketplace on March 27th and will be free for two weeks. After that it can be purchased for $10. Even though this is likely all part of the promotion for the upcoming Furious 7 film its not clear if there will be any direct tie-ins between the expansion and the next film’s plot or any of the previous films. Either way it sounds like it could be a good time! I’ll be sure to give you guys my impressions of the expansion once I get a chance to play it. I am holding out hope for a challenge involving the world’s longest runway and exploding planes! For a quick teaser and the official press release scroll below.
Xbox and Universal Partnerships & Licensing Partner to Create
Forza Horizon 2 Presents Fast & Furious
Stand-alone Expansion Includes New Cars from Universal Pictures’ Furious 7,
in theaters April 3, 2015
Today, Xbox and Universal Partnerships & Licensing announced an unprecedented partnership to bring a unique, stand-alone expansion to millions of Xbox fans worldwide.
For the first time, the thrilling driving and amazing cars of Forza, the highest-rated racing series of the past 10 years, are combining with the blockbuster Fast & Furious film franchise to create an original adventure filled with high-speed automotive action in Forza Horizon 2 Presents Fast & Furious.
Launching on March 27, 2015, Forza Horizon 2 Presents Fast & Furious is a stand-alone expansion to Forza Horizon 2 for Xbox One and Xbox 360. The all-new expansion will put players behind the wheel of iconic vehicles from the Fast & Furious film series, including exciting new cars appearing in Universal Pictures’ Furious 7, in theaters April 3. Players do not need to have purchased or played Forza Horizon 2 in order to download and enjoy the open-world adventure.
“Forza is synonymous with racing and fun, so it’s only natural for us to work with one of the most celebrated automotive entertainment franchises in the world,” said Phil Spencer, head of Xbox. “This is a great way to bring Forza players into the world of Fast & Furious, and in Forza Horizon 2 Presents Fast & Furious, every fan will get a chance to go wheels-first into the exciting action of the Fast & Furious franchise.”
To celebrate the launch of Furious 7, this stand-alone expansion will be available at no charge for a limited two-week period. Beginning on March 27 and continuing through April 10, 2015, players can download the expansion on Xbox One or Xbox 360 at no charge. After April 10, the expansion will cost $10, but players who downloaded it for free during the two-week window can continue to play without restriction.
“Furious 7 is the latest installment in our enormously successful franchise, and partnering with the world-class team at Turn 10 Studios offered an exceptional opportunity to thank our fans in an exciting way,” said Bill Kispert, Executive Vice President, Worldwide Digital Platforms, Universal Partnerships & Licensing. “In this adventure, fans will experience the thrill of the Fast & Furious series’ most iconic cars through the amazing gameplay of Forza. We can’t think of a better combination for gamers and movie fans alike.”
In Forza Horizon 2 Presents Fast & Furious, players will be recruited by Fast & Furious expert mechanic Tej Parker, voiced by Chris “Ludacris” Bridges, to source cars for the Fast & Furious crew’s next big mission. Players will take part in a series of thrilling car challenges set in the idyllic south of France, challenges inspired by both the Fast & Furious films and Forza’s legendary gameplay.
As players complete game challenges, they will unlock new cars that can be added to their collection and can be driven throughout the open world in free roam play. Players will also be able to take photos of their favorite cars in Forza Horizon 2 Presents Fast & Furious and share them with fellow Forza players via the official Forza Web site and the Forza Hub app on Xbox One.
See below for a list of some of the special edition vehicles that will be featured in the game:
1970 Dodge Charger R/T Fast & Furious Edition
2012 Nissan GT-R Fast & Furious Edition
1998 Toyota Supra Fast & Furious Edition
2014 Maserati Ghibli S Fast & Furious Edition
1970 Plymouth Road Runner Fast & Furious Edition
2015 Dodge Charger R/T Fast & Furious Edition
1970 Plymouth Cuda Fast & Furious Edition
2013 Jeep Wrangler Unlimited Fast & Furious Edition
Also, don’t forget to check out the exciting Forza Horizon 2 Presents Fast & Furious teaser trailer out today.
For more information on Forza Horizon 2 Presents Fast & Furious and the Forza Motorsport franchise, see www.forzamotorsport.net and download the Forza Hub app, exclusively on Xbox One. For assets related to this announcement, please visit this post on Xbox Wire.
About Furious 7
Continuing the global exploits in the unstoppable franchise built on speed, Vin Diesel, Paul Walker and Dwayne Johnson lead the returning cast of Furious 7. James Wan directs this chapter of the hugely successful series that also welcomes back favorites Michelle Rodriguez, Jordana Brewster, Tyrese Gibson, Chris “Ludacris” Bridges, Elsa Pataky and Lucas Black. They are joined by international action stars new to the franchise including Jason Statham, Djimon Hounsou, Tony Jaa, Ronda Rousey and Kurt Russell. Neal H. Moritz, Vin Diesel and Michael Fottrell return to produce the film written by Chris Morgan. www.thefastandthefurious.com
About Universal Partnerships & Licensing
Universal Partnerships & Licensing (UP&L) oversees NBCUniversal’s consumer product and digital licensing for Universal Pictures, NBC Television, Focus Features and Sprout Channel. This dedicated division is also responsible for film, home entertainment and television promotions. UP&L is part of NBCUniversal. NBCUniversal is one of the world’s leading media and entertainment companies in the development, production, and marketing of entertainment, news, and information to a global audience. NBCUniversal owns and operates a valuable portfolio of news and entertainment television networks, a premier motion picture company, significant television production operations, a leading television stations group, world-renowned theme parks, and a suite of leading Internet-based businesses. NBCUniversal is a subsidiary of Comcast Corporation.
Last month at the Detroit Auto Show Microsoft announced the coming of Forza Motorsport 6 and the new Ford GT as its cover car. They also suggested that we could expect the game to release before the Ford GT launches in 2016 but that was about the closest thing we got to a release date. Today, the release window for Forza 6 got a little narrower. According to a report from IGN, Microsoft exec. Aaron Greenberg mentioned during an interview that Forza Motorsport 6 would be released in “Holiday 2015″ which pretty much means any time between October and December of this year with September being an outside shot but still a possibility.
2015 marks the 10th anniversary of the Forza franchise so hopefully that will ward off any gremlins that may cause the game to be delayed until next year. Chances are the world will learn more about Forza Motorsport 6 during the Electronic Entertainment Expo (E3) this year but I doubt we will get an exact release date. Although, a playable demo would do nicely! In the meantime stay tuned!
Ever since I played Project CARS at E3 last year I have been looking forward to playing the final version. Its visually impressive and played like a high quality sim racer that could easily hold its own against the Gran Turismos and Forza Motorsports of the world. In fact, I even mentioned that Project CARS on PS4 might be Sony’s best answer for games like Forza Motorsport 5 and the upcoming Forza Motorsport 6 as right now there is no information on when the next Gran Turismo is coming.
Unfortunately, Project CARS has suffered a few hiccups along its path to release. Originally slated to release in November of last year the game was pushed back to March 2015. Today, in an interview with Games Industry (and reflected on the official Project CARS website) Slightly Mad Studios head Ian Bell announced that Project CARS will be pushed back another 30 days or so to April 2015. Now the game is set to release April 2nd, 2015 on PC and April 7th 2015 on PS4 and Xbox One.
As for the reason for the delay, Bell stated that their team wanted the “greatest chance for success and visibility”. Perhaps there are a few other high profile games being released in March and they felt they might have gotten lost in the crowd? It is an understandable move but no doubt frustrating for fans who have pre-ordered or planned on purchasing the game on release. Although, while another month to wait seems like a long time keep in mind that this delay is significantly shorter than the first. This extra time may also allow for the developers to add in a few more cool things that they perhaps weren’t able to get to previously.
Either way, I am still very much looking forward to playing (hopefully reviewing) this game when it does release! Stay tuned to MotorworldHype.com for any further Project CARS updates. In the meantime let us know what you think. Were you anticipating the release of Project CARS? Did you already put in your pre-order? Are you upset that the game has been delayed again? Or, are you ok with them taking the time to further polish the game and give it the best chance for higher sales and visibility? Sound off in the comments or tweet us at @MotorworldHype
The North American International Auto Show (NAIAS) just ended and by now I think it is safe to say that the new Ford GT easily stole the show with its striking looks and the debut of its new “Ecoboost” V6 engine. Further increasing its momentum was the announcement that Forza Motorsport 6 was coming and that the new Ford GT would be the cover car. Today, thanks to Forza, we get to see a behind the scenes look at how the new Ford GT was created and some insight into the design choices made by the Ford team. Its a pretty awesome way to spend five and a half minutes! Check it out below.
While the game “Drift Stage” is attempting to bring back memories of racing games from the 80s, the new “90s Arcade Racer” from Nicalis is looking to inspire memories from the…well 90s. With heavy inspiration from the SEGA arcade racing games from the 90s like Daytona USA, SEGA Super GT, SEGA Rally and others. With a bright colors and elaborate flourishing backgrounds to expansive tracks, visuals of this game instantly takes me back to my high school days, dumping quarters into the latest SEGA racing game after school before heading home.
To get a taste of what I mean, watch the gameplay footage below which debuted today at PAX South. I am not sure when this game will be released or for what platforms but I will do some digging and get back to you! Stay tuned!
Just a few days ago we learned that Forza Motorsport 6 is coming and that the new Ford GT supercar will grace the cover. Although, that is about all we know and I suspect the world won’t learn more about Forza Motorsport 6 until E3 this year. Which is kind of crazy because it feels like just yesterday when Forza Motorsport 5 came out and I still play Forza 5 quite often because its awesome. However, its not perfect. It has its flaws and issues here and there so I’d like to list off some things that I would like to see in Forza Motorsport 6. Some of these things are just improvements over what was done in Forza 5 and other items may be things that have yet to be done in the Forza Motorsport series. Ready? Here we go!
Revise the menu system
As much as I like Forza Motorsport 5, one point of frustration for me is their menu layout. Most of the menu isn’t that bad just a bit cumbersome but the part that annoys me the most is the menu for buying cars. For some reason they went from organizing the cars by OEM in alphabetical order to organizing the cars in alphabetical order. In case you have yet to play the latest Forza games and don’t know what I am talking about; it means whenever a player goes to the car buying menu and wants to pick out a car they will start at say an Audi A3 and if they want to just buy a Nissan GT-R they have to scroll right through EVERY CAR that each OEM between Audi and Nissan has in the game before they reach the car they actually want. Its really annoying. There are filters but in my experience they are only a minor help as “manufacturer” isn’t a filter option that is available.
They have done the same thing in Forza Horizon 2 but I let it slide in my review because the car list is not as extensive. So while they’re at it I’d like them to fix this for Forza Horizon 3 as well!
Add night racing and weather
This is something Forza fans have been asking for since Forza Motorsport 3. They eventually got it but in the Horizon series and not in Forza Motorsport. The rumor is that Turn 10 Studios very much wanted to include night racing and weather in Forza Motorsport 5 but since FM5 was slated to be a launch title for the Xbox One the team just didn’t have the time to include it. However, the Xbox One is going on two years old now and I imagine that Turn 10 went to work on Forza 6 not too soon after Forza 5 was released so I am hoping and slightly expecting that they have had the time and space they needed to include weather effects in the next Forza game. Personally I would be fine even if the weather wasn’t “dynamic” but just an option that players can turn on and off before a race.
Add timed/endurance racing
With world famous races like the 24 hours of Le Mans, Rolex 24 Hours, 12 hours of Sebring, and the glamorously prestigious 24 hours of LeMons its kind of surprising that there was not any timed endurance racing in Forza Motorsport 5. I think it would be a really cool option for multiplayer racing. Imagine getting your Forza club together and organizing a 2, 4, 6, or 8 hour endurance race? It may be a tricky thing for Turn 10 to do but if they could include it I think it would be incredibly cool.
More cars from more racing disciplines
Forza Motorsport 5 saw the inclusion of open wheel cars for the first time in the Forza series and that was awesome but I’d like to see that idea go even further in Forza Motorsport 6. I want to see lots of WRC rally cars, rallycross cars, Grand-Am style Daytona Prototype cars, Japanese Super GT cars, and proper drift cars. I am aware that there are Formula Drift and D1 cars in the Forza games now but those are mostly custom liveries and tunes made by the community. I’d very much like to see Turn 10 create some of those cars in studio and include them out of the box or as part of a DLC car pack. I would also like to see more liveries for the Indy Cars.
Add more wheels and body kits
This is something that has been lacking since Forza Motorsport 4. The wheel and body kit options in the last two games are lacking and what is included is starting to become out of date. One of the best things about the early Forza games was the level of exterior customization that could be achieved and the ability to add real body kits to a particular build. I understand that there are many cars out there that just don’t have any body kits available for that specific application. Yet, the default body kit of a front splitter and rear bi-plane wing are starting to get a bit tired. If Turn 10 cannot incorporate more real body kits then I’d like to see more “default” body kit styles from them. For example, a way to make any car into a widebody. Their wheel catalog is also in severe need of an update. More wheel options are always good!
Last but not least: Figure out how to end this silly kerfuffle with EA and Porsche!
RUF is cool but we want Porsche! Now, it isn’t like Turn 10 has been ignoring this issue. Hardly. However, I think its about time to push a little harder to settle this issue with Porsche licensing. As of now EA has switched their Need For Speed series to an “every other year” schedule with mobile games inbetween. As such, its likely that the Porsche license isn’t as important to them now as it was back when they pushed Porsche as a main feature of their games. If there was ever a time when EA may be willing to loosen their grip on the Porsche brand, it is probably now. Hopefully Turn 10 Studios has a hard charging negotiator at the table with both EA and Porsche right now to work something out. I would not hold my breath for this one but my fingers remain crossed.
Well, there you have it. That’s my list for what I’d like to see in Forza Motorsport 6. Do you disagree with anything on my wishlist. Is there something you want to see that I may have left out? Let me know in the comments or tweet it to us at @MotorworldHype
If any more Forza Motorsport 6 news comes out we will do our best to keep you updated!
It was just last week that I told you that the indie game Drift Stage launched a Kickstarter campaign with a $30k goal. Well, in just 4 days not only did they reach that goal but they have surpassed it by an extra $7,467! As of the writing of this post the campaign has reached $37,467 from 1,601 backers. All this and the campaign still has 24 days to go! There is a realistic chance that the team at Super Systems Softworks may double or even triple their original kickstarter goal. My personal hope is that they end up with enough cash to port Drift Stage to platforms like Xbox One, PS4, and Vita via digital distribution (Xbox Live Arcade, Playstation Network, etc).
Although there has been no specific mention of that or mention of any stretch goals on the Drift Stage kickstarter page. The lack of stretch goals seems to suggest the 3 man team was definitely not expecting this kind of support. Hopefully now that they know that there is a definite demand for this game they will make adjustments to their plans so that more people can easily get their hands on it.
I have played the demo and I have to say that I was pretty impressed. The game’s physics instantly reminded me of games like ridge racer 4 and outrun but with a little more control. Its not perfect but for an early build demo it was definitely very close to a good sweet spot.
For more info on the game visit DriftStageGame.com or visit the Drift Stage kickstarter page at the source link below.
Just moments ago Turn 10 Studios announced that Forza Motorsport 6 is on its way to Xbox One and that the new Ford GT (which just debuted at NAIAS 2015) will be the official cover car! It seems like just yesterday Forza Motorsport 5 launched with the Xbox One and now Turn 10 Studios is already talking about the next! Nothing else has been announced other than the fact that the game is in fact coming and that the new Ford GT will be on the cover. Oh, one more thing Turn 10 Studios mentioned that for the first time in the series players will be able to see/virtually drive cars in the game before they make their real life debuts. Which half-way states that its likely we will see Forza Motorsport 6 in stores before the Ford GT hits dealerships.
This also means it is very likely that the world will get its first look at Forza Motorsport 6 at E3 this year! Hopefully, we will get a chance to preview it! For now you can click the thumbnail below for the official box art and you can read the official press release down there as well.
Microsoft and Ford Unveil Ford GT as the Cover Car for “Forza Motorsport 6” Debuting Exclusively on Xbox One
Ford’s new line of performance vehicles will star in Microsoft’s newest and most advanced racing game
DETROIT – Jan. 12, 2015 – Microsoft, Turn 10 Studios and Ford unveiled their new collaboration today at the North American International Auto Show, announcing the all-new Ford GT ultra-high performance supercar as the featured cover car in the next iteration of the acclaimed racing simulation franchise for Xbox, “Forza Motorsport 6,” launching exclusively on Xbox One.
The GT serves as a technology showcase for Ford with its ultra-efficient EcoBoost engine performance, advanced aerodynamics and lightweight carbon fiber construction. It begins arriving in dealerships in select markets globally late next year.
In addition, the companies revealed that Ford’s performance vehicle line-up will appear in “Forza Motorsport 6”. This includes the GT, Shelby® GT350 Mustang and F-150 Raptor debuted by Ford earlier today at the auto show. As “First in Forza” vehicles, global fans will have the opportunity to virtually experience the cars when they debut in “Forza Motorsport 6,” available exclusively for Xbox One.
“It is an honor to share this historic moment with Ford and celebrate the legacy of the GT by making it the featured cover car of ‘Forza Motorsport 6,’” said Phil Spencer, Head of Xbox. “We’re thrilled to have the unique opportunity to announce ‘Forza Motorsport 6’ the day the car debuts – on one of the biggest stages in the automotive industry, and we can’t wait to share more details on the game later this year.”
“Forza Motorsport,” developed exclusively for Xbox, is the highest-rated racing series of the past decade, according to Metacritic. Developed by Microsoft’s Turn 10 Studios, the series combines the industry’s leading next-gen graphics and simulation engines and has become the most played next generation racing simulation on Xbox One.
“The Ford GT is the ultimate execution of an enthusiast supercar, delivering ultra-efficient EcoBoost performance, driver-centric technology and lightweight carbon fiber construction,” said Raj Nair, Ford group vice president, Global Product Development. “Working with Microsoft and Turn 10 Studios allows us to share our all-new GT supercar with an unprecedented global audience, giving fans an opportunity to virtually experience the beauty, thrill and innovation of Ford’s performance line-up.”
A pioneer of the global automotive industry, Ford is a leader in innovation. GT showcases material and technology innovations to help better serve drivers, such as active aerodynamics, lightweighting with a carbon-fiber passenger cell and carbon-ceramic brake discs and a next-generation EcoBoost engine that produces more than 600 horsepower.
“Just as Ford has pushed the boundaries of car technology in GT, ‘Forza Motorsport 6’ will embrace that spirit of innovation as our most technically advanced racing simulation to date, offering a fun and realistic automotive experience for both car lovers and gamers,” said Dan Greenawalt, creative director at Turn 10 Studios. “We’re excited to unveil gameplay at E3 in June.”
More details on “Forza Motorsport 6” and Ford GT news can be found at news.xbox.com and media.ford.com, respectively. Media assets for “Forza Motorsport 6” can be found at news.xbox.com/media.
Remember that awesome 80s pastel colored game Drift Stage I showed you a while back? Well they are one step closer to finishing it but they are turning to crowd-funding via Kickstarter to get them across the finish line (pun activate!). Along with the Kickstarter the team behind Drift Stage, Super Systems Softworks has released a bunch of new information about their game including its real inspiration, game modes, car types, and more.
For them, Drift Stage was inspired by old school racing games that used the drift mechanic such as Outrun 2, Ridge Racer, and Daytona USA. This explains their choice to blend pixel art with 3D models for their art style. As far as what you can do in the game, Super Systems Softworks announced that they plan to include the following game modes: Single Race, Time Trial, Infinite Drift, Daily Challenges, Career Mode, Workshop, and Local/Online Multiplayer. While most of those modes are self-explanatory, the two that are really grabbing my interest are the Infinite Drift, and Workshop modes.
Infinite Drift is a checkpoint style racing mode that continues on forever on a randomly generated track which sounds awesome. Workshop mode goes beyond just modifying cars but actually includes a track editor as well. That’s right, players can create their own drift courses! How cool is that?!
In addition to the game modes the team also announced 6 of the cars that will be playable (although they say there are more unannounced cars). Though the cars are technically fictional, a close look at them shows that they are inspired by 80s cars like the Toyota Corolla, Nissan GT-R, Ferrari 308, etc.
Their Kickstarter goal to finish the game is $30,000. Even though the campaign just launched today, the team as already received 239 backers to the tune of $8,565 as of the writing of this post. That’s almost a third of the way there and there is still 29 days left to back the game. For a pledge of $10 backers will receive a DRM free digital copy of the game, access to backer forums, and their name in the credits. Pledge more and rewards include extras such as early access, digital download of the game sound track, vinyl stickers, and shirts. There was a special reward of getting a customized billboard in the game for anyone who pledged $500 or more but those are all gone!
Perhaps the best part of this news is that Super Systems Softworks has also released a free demo of the game to everyone who wants to try it out right now! The downside is it looks like the developers are only targeting PCs (Windows, Mac, Linux, Steam) as their release platform. It would be really awesome if there was a stretch goal to get this game on consoles via Xbox Live Arcade and/or PlayStation Network but as of now it looks like there are no such plans. Those who strictly game on their PCs are in luck though provided that Drift Stage meets its goal. While I can’t see into the future (yet) I would feel pretty safe on betting that Drift Stage will hit its goal and thensome based on its early results.
Oh, they also released a new trailer for the game which you can view below. If you want to check out the official Kickstarter page hit the source link below the video.
The latest DLC pack for Forza Horizon 2 dubbed the “G-Shock Car Pack” includes a pretty eclectic mix of rides. Most notably the Nissan IDx concept AKA “the Datusn 510 rebirth” is now available to slide and race around Europe! The car pack also features a few old school rides and a pretty awesome truck! Its available right now on the Xbox Live Marketplace for 5 bucks and to me it seems like it would be 5 bucks well spent! Check out the full car list and official trailer below.
G-Shock Car Pack List:
2015 Nissan IDx NISMO
1980 Subaru BRAT GL
2014 Ford F-150 SVT Raptor Shelby
1975 Ford Bronco
1953 Ferrari 500 Mondial