Unfortunately, we were never able to give Gran Turismo Sport a proper review as we weren’t able to get an PS4 Pro console in time for the game’s release.
However, anyone who did follow the reviews for GT Sport saw that a common denominator was the fact that many were unhappy that GT Sport didn’t really have a proper single-player campaign mode.
Instead GT Sport seemed completely tailored towards online competitive play. Many were disappointed by this as a huge part of Gran Turismo’s fan base enjoys the car-collecting campaign aspect of GT games.
Another more major criticism was the fact that due to GT Sport being tailored towards online competitive play, it required players to always be online.
When offline, very few features of the game were playable. Even some aspects that wouldn’t normally rely on an internet connection like the livery editor and the “Scapes” photo mode would not function unless the player was online.
Well, today Polyphony Digital announced on their website that on November 27th, an update (1.06) is coming that will allow the campaign mode to function offline and (mostly) get rid of the “always online” requirement.
It should be noted that players will still need to be online to save their game which isn’t awesome but since GT Sport is sanctioned by the FIA its a necessary requirement to ensure there is no cheating.
Additionally, the update will bring some tweaks to the physics system, a few additions to the “Scapes” mode, and several cars will be added to the game as free DLC.
Another update (1.07) planned for December 2017, will bring a new offline single player mode called “GT League” will be added that will have several racing series including “Clubman Cup”, “FF Cup”, “Sunday Challenge”, and more.
For a full list of the all the changes coming with the update, just scroll below.
What do you think about these changes? Did you not buy GT Sport because of the always-online requirement and lack of single player mode? Does this update change your mind about GT Sport? Let us know in the comments below or tweet to us @MotorworldHype.
Update 1.06 change log
1. Campaign Mode, Scapes, and the Livery Editor features will become available also when offline. (However, an online connection is still required to save game progress).
2. Some elements of the car physics simulation model have been improved. This can be noticed especially in commercial cars, which exhibit less grip on the road, with improved sense of realism and controllability.
3. In line with the changes above, we have adjusted the difficulty level of the Driving School and Mission Challenges in the Campaign Mode, to allow a smoother game experience.
4. In Sport mode races, the judgement algorithm of the Sportsmanship Rating (SR) has been improved. Furthermore, it is also now possible to see the deductions of SR points not only for yourself, but also for other drivers involved in a collision/incident with your car.
5. ‘Autumn Leaves’ has been added to the featured Scapes photos. Some new photo spots have also been added.
6. The following 3 cars will be added to the game as free DLC: IsoRivolta Zagato Vision Gran Turismo (Gr.X), Audi R18 (Audi Sport Team Joest) (Gr.1), Shelby Cobra 427 (N500).
Update 1.07 change log
1. A new single player mode, the “GT League”, will be added to the game. This is a single player game mode including several series of races that appeared in the past GT game titles, including fan favorites such as the “Sunday Cup”, ”Clubman Cup”, ”FF Challenge”, etc., in which players can participate with a wide variety of cars that can be tuned.
2. The following 12 cars will be added to the game as free DLC:
・Mazda RX-7 Spirit R Type A (FD)
・Nissan Skyline GT-R V・spec II (R32)
・Nissan Skyline GT-R V・spec II Nür (R34)
・Ford F-150 SVT Raptor
・Lamborghini Countach LP400
・Ferrari Enzo Ferrari
・KTM X-BOW R
・Suzuki Swift Sport
・Volkswagen Samba Bus Type 2 (T1)
・Chris Holstrom Concepts 1967 Chevy Nova
・Chevrolet Corvette Stingray Convertible (C3)