Gaming Hype: PC Version Of Need For Speed Reboot Delayed To Add Features


If you were looking forward to playing the new Need For Speed (NFS) reboot on your gaming PC, it looks like you may have to wait a bit longer.  Today in a blog post Ghost Games, the dev team behind NFS announced that the PC version will be pushed back until Spring 2016 mostly due to the team wanting to make graphical improvements and be able to offer the game at an unlocked frame rate.

For those who don’t know PC gamers generally prefer their games to run at 60 frames per second although more powerful gaming PCs are capable of running games at even higher frame rates.  However recently some games for PC have been “locked” at 60 fps or less.  This means users with high end PCs still couldn’t truly run the game at its full potential, which isn’t really ideal to those folks.

Apparently those same folks have been pretty vocal to Ghost Games about not having a locked frame rate and it appears that the team has heard their voices.  As the blog post states:

Part of the conversation includes hearing from our PC community that an unlocked frame rate in Need for Speed is a massive priority for you, and we fully agree. To deliver this, we’ve made the decision to move the PC release date to Spring 2016. Our PlayStation 4 and Xbox One release dates will remain the same, starting November 3, 2015 in North America and November 5 worldwide.

The post also states that all the updates for the console games up until that point will be available for the PC version at launch so that PC players won’t be behind on content.

Are you exciting to play the new Need For Speed?  Does this announcement upset you?  Would you rather have the game sooner locked at 60fps or are you ok with waiting longer for the potential for more?  Let us know in the comments or tweet to us at @MotorworldHype

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