Just a few days ago we learned that Forza Motorsport 6 is coming and that the new Ford GT supercar will grace the cover. Although, that is about all we know and I suspect the world won’t learn more about Forza Motorsport 6 until E3 this year. Which is kind of crazy because it feels like just yesterday when Forza Motorsport 5 came out and I still play Forza 5 quite often because its awesome. However, its not perfect. It has its flaws and issues here and there so I’d like to list off some things that I would like to see in Forza Motorsport 6. Some of these things are just improvements over what was done in Forza 5 and other items may be things that have yet to be done in the Forza Motorsport series. Ready? Here we go!
Revise the menu system
As much as I like Forza Motorsport 5, one point of frustration for me is their menu layout. Most of the menu isn’t that bad just a bit cumbersome but the part that annoys me the most is the menu for buying cars. For some reason they went from organizing the cars by OEM in alphabetical order to organizing the cars in alphabetical order. In case you have yet to play the latest Forza games and don’t know what I am talking about; it means whenever a player goes to the car buying menu and wants to pick out a car they will start at say an Audi A3 and if they want to just buy a Nissan GT-R they have to scroll right through EVERY CAR that each OEM between Audi and Nissan has in the game before they reach the car they actually want. Its really annoying. There are filters but in my experience they are only a minor help as “manufacturer” isn’t a filter option that is available.
They have done the same thing in Forza Horizon 2 but I let it slide in my review because the car list is not as extensive. So while they’re at it I’d like them to fix this for Forza Horizon 3 as well!
Add night racing and weather
This is something Forza fans have been asking for since Forza Motorsport 3. They eventually got it but in the Horizon series and not in Forza Motorsport. The rumor is that Turn 10 Studios very much wanted to include night racing and weather in Forza Motorsport 5 but since FM5 was slated to be a launch title for the Xbox One the team just didn’t have the time to include it. However, the Xbox One is going on two years old now and I imagine that Turn 10 went to work on Forza 6 not too soon after Forza 5 was released so I am hoping and slightly expecting that they have had the time and space they needed to include weather effects in the next Forza game. Personally I would be fine even if the weather wasn’t “dynamic” but just an option that players can turn on and off before a race.
Add timed/endurance racing
With world famous races like the 24 hours of Le Mans, Rolex 24 Hours, 12 hours of Sebring, and the glamorously prestigious 24 hours of LeMons its kind of surprising that there was not any timed endurance racing in Forza Motorsport 5. I think it would be a really cool option for multiplayer racing. Imagine getting your Forza club together and organizing a 2, 4, 6, or 8 hour endurance race? It may be a tricky thing for Turn 10 to do but if they could include it I think it would be incredibly cool.
More cars from more racing disciplines
Forza Motorsport 5 saw the inclusion of open wheel cars for the first time in the Forza series and that was awesome but I’d like to see that idea go even further in Forza Motorsport 6. I want to see lots of WRC rally cars, rallycross cars, Grand-Am style Daytona Prototype cars, Japanese Super GT cars, and proper drift cars. I am aware that there are Formula Drift and D1 cars in the Forza games now but those are mostly custom liveries and tunes made by the community. I’d very much like to see Turn 10 create some of those cars in studio and include them out of the box or as part of a DLC car pack. I would also like to see more liveries for the Indy Cars.
Add more wheels and body kits
This is something that has been lacking since Forza Motorsport 4. The wheel and body kit options in the last two games are lacking and what is included is starting to become out of date. One of the best things about the early Forza games was the level of exterior customization that could be achieved and the ability to add real body kits to a particular build. I understand that there are many cars out there that just don’t have any body kits available for that specific application. Yet, the default body kit of a front splitter and rear bi-plane wing are starting to get a bit tired. If Turn 10 cannot incorporate more real body kits then I’d like to see more “default” body kit styles from them. For example, a way to make any car into a widebody. Their wheel catalog is also in severe need of an update. More wheel options are always good!
Last but not least: Figure out how to end this silly kerfuffle with EA and Porsche!
RUF is cool but we want Porsche! Now, it isn’t like Turn 10 has been ignoring this issue. Hardly. However, I think its about time to push a little harder to settle this issue with Porsche licensing. As of now EA has switched their Need For Speed series to an “every other year” schedule with mobile games inbetween. As such, its likely that the Porsche license isn’t as important to them now as it was back when they pushed Porsche as a main feature of their games. If there was ever a time when EA may be willing to loosen their grip on the Porsche brand, it is probably now. Hopefully Turn 10 Studios has a hard charging negotiator at the table with both EA and Porsche right now to work something out. I would not hold my breath for this one but my fingers remain crossed.
Well, there you have it. That’s my list for what I’d like to see in Forza Motorsport 6. Do you disagree with anything on my wishlist. Is there something you want to see that I may have left out? Let me know in the comments or tweet it to us at @MotorworldHype
If any more Forza Motorsport 6 news comes out we will do our best to keep you updated!